making money

  • Road everything!
  • Don't research at 100%. Research at a level that will allow you to make money if you want more.
  • Build many cities.
  • Don't construct too many units, otherwise you will have to pay to support them, and that costs money.
  • Marketplaces and Banks really help. Also Stock Exchanges and Commercial Docks if you have PTW/C3C.
  • Try building wonders like Smith's Trading Company, or SW like Wall Street. Both will give you additional money. STC takes away the cost of Marketplaces, Harbors, Airports, and Banks(?). Wall Street adds GPT to your total depending on how much money you have.
  • When you reach Industrial Age, build alot of railroads. They provide additional income.
 
Short answer is to build more cities and roads. Every tile that is worked should be improved with a road and mine/irigation. You may keep a few forest in the early to middle game with just a road. Also, try to improve river tiles first.
 
Fulcrum_Maul said:
dont know how im to make money.
I always run out of money VERY early in my games.
HELP :(

It's really two questions:

How to avoid running out of money?
When you're about to run out of money, go to the Domestic Adviser (by pressing F1), and lower the science rate.

How to keep researching fast with lower science rate?

- Get as many cities as possible, as soon as possible

Build settlers until there is no more room to settle, and every single tile that can be worked is under the workable 21 tiles of some city. Some overlap among cities = good. Unused tiles = bad.

- Grow each city to be as big as possible.

Yeah, it means you actually have to zoom into each city to find out why it isn't growing. Some are stuck as size 6 beceause it needs an aqueduct, you fix it by building an aqueduct; some can't grow because it has to hire entertainers due to happiness issues, you fix it by bring in MP units, raise the lux tax, building happiness buildings, connect luxuries, etc; some can't grow because it lacks tiles that produce food (like a city surrounded by forrests or plains), you fix it by cutting down trees and bring irrigation to the area.

- After every city site is settled, start building "commerce multiplier buildings". Build library to increase science output, build marketplace to increase tax output (which indirectly increase science output, since now you could lower tax rate while still getting more money).

- When an AI has money or techs to offer, trade with them.
 
Build Courthouses or Secret HQ (if you're Communist) to decrease corruption. Renegotiating trade deals also helps. You may want to sell your strategic resources(even if you have no extra), if you don't need them some time. AI goes crazy and pays a lot. :drool:
 
Found lots of cities, build only settlers and warriors in first 2-3000 years at least, try to grab all available land, claim resources and luxuries. Do not become distracted by wonder-building.

Build sufficient workers to create roads between all cities, try having a worker for every city. Road (and later rail) every used square.

Maximise your population with aqueducts and irrigation (irrigate only when/in anticipation of your being out of despotism).

Build Markets/banks to increase income, then build libraries/unis to boost science.

Trade regularly with your opponents. Trade spare lux's and resources & buy and sell tech to keep them happy. Be careful not to break deals or they will stop trusting you (this can happen due to third parties so be careful). World maps can be very valuable when you first get them. Remember the cardinal rule... if you have something to sell - sell it to everyone at once, otherwise the AI will sell it on and you will get no benefit.
 
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