ShallowGrave said:Hi, I started to use Smartmap v8 and had the same problem as RSL. Actually I had to eventually reboot the pc because it seemed to be frozen.
Then I tried again but this time I changed the last options: override width and height. I chose "don't override" instead of the new random size generation that were default. It created the map quickly and without problems. I tried later with other options inside the override with and height and had no problems too.
So my guess is that the new options you added: random 16-64, random 32-128 and random 64-256 are to blame.
I have 2GB of memory.
RSL said:I was running a standard map and no other options changed. I've got 752M of RAM. an a 128M video card. I've rolled back to v7.2 right now.
wicked_1 said:I found a bug.. in hotseat your Smartmat placement doesnt work correctly (it places ALL human players even if u selected some AI players).. if u choose standard placement however.. all works fine..
snapshooter said:Surt, is it possible to get a map with absolutely no ocean or coast ? Something like the default Great Plain minus the small patch of ocean in the lower right corner, or Inland Sea without the inland sea ! I tried some obvious setting but there are still coast lines along the top and bottom of the map.
Another question about the size of your map. Are maps generated by SmartMap roughly twice as large as ones by default scripts with the same size setting, right ?
Bringa said:Hi, I think I found somewhat of a bug: when you set the forest/jungle settings to "normal forest, light jungle", it covers almost all of the map in forest. Literally all but two spots were covered in forest.
edit: same happens on "normal forest, normal jungle". I found literally ONE square on the map that didn't have forest on it.
jray said:Love the new 8.1 options! Here are some glitches I've noticed in generating lots of Small, Tiny, and Duel maps:
1. Very few rivers (and ones that do get generated aren't very long), even at 'many rivers,few lakes.'
2. With 'normal forest' (and any jungle setting), about 2/3 of the time the entire map (except for maybe a handful of tiles) is covered in forest. The other 1/3 of the time it looks okay. I remember this issue being reported previously:
3. Some settings are not remembered. For example, Wrap seems to change haphazardly every time I re-enter the Custom Game dialog, and Sealevel always reverts to Medium.
surt said:It's actually just 30% more total area. If you wanted to force it to be the right size, and play in the default way, you can set the map size to 'large' for example, then select overrride width and height to match the usual 'large' size. This will cause the game to load the 'large' map rules (from the worldsize xml) and the map will be generated with the exact width and height you requested.
I had not really considered an all-land map. Would you want that without any water (no lakes?) Or just no ocean, but allowing for lakes (considering that lakes do occassionally turn into oceans if they get big enough)?
snapshooter said:Thank you for your quick reply. One of the best customer service I've ever experienced. About the all-land map, I only dont want ocean. Lakes of the size few tiles ( and rivers ) are OK, as long as they are not too big to be an inland sea.
surt said:#3 is interesting. I'll have a look. I unforunately cannot fix the sea level setting, that's handled by civ IV, but if wrap is wrong that is mine.
jray said:I think I've narrowed down the problem now... it seems that Random is not remembered as a selection. It appears to be the same bug as the one with the Random selections in 'Play Now!' in vanilla 1.52. Whenever you choose Random, start a game, and then come back to the menu, the selection is changed to whatever the random number generator rolled before.
surt said:# 8.2
jray said:Sweet!!
1. I mentioned the scarcity of rivers before. That was with Peaks set to low. With Peaks set to normal, rivers seem okay now.
jray said:2. Using Terrain = SmartMap with any world sizes smaller than Standard (and Climate=Temperate/Sealevel=Medium), I rarely get any desert, tundra, or ice. In fact, on Tiny or smaller and dozens of tries, I've never seen any of those 3 terrains! As a result, several resources are always missing (incense/deer/beaver), and others are very scarce (most notably oil... I would regularly get only 2 spawns of oil on the entire map, and both in the ocean).
jray said:3. I wonder if it's possible to add a Bonuses = SmartMap Clump Both Many/Few option (or do you pass control onto Civ4, disallowing this possibility?). Not a big deal, because I like it as-is, but just curious for even more variety.