Get it from the topic main post.
# 8.3
# Tweak tundra, snow, desert picking process to make more likely on small maps.
# Add new separation override to allow absolute control of continent separation.
# More rivers sourced from hills if there are few peaks.
# Added options for central, edge, and corner sea to the ocean selections to
# generate that style of map. Particularly, if you enjoy the 'central sea'
# map style, you can now generate that with SmartMap.
# Tweak resource rates to make whales not quite so common, and to address other
# resource rate comments reported.
# Place resources in placement order to try to prevent good map positions from
# being taken by resources placed in wrong order.
# Added SmartMap New World placement option. This will prefer to place civs
# only on continents in the eastern hemisphere. This option will default
# to ordinary smartmap placement if there are not at least 2 continents, or if there
# is not a continent at least 90% of which is located in the western hemisphere.
# 8.3
# Tweak tundra, snow, desert picking process to make more likely on small maps.
# Add new separation override to allow absolute control of continent separation.
# More rivers sourced from hills if there are few peaks.
# Added options for central, edge, and corner sea to the ocean selections to
# generate that style of map. Particularly, if you enjoy the 'central sea'
# map style, you can now generate that with SmartMap.
# Tweak resource rates to make whales not quite so common, and to address other
# resource rate comments reported.
# Place resources in placement order to try to prevent good map positions from
# being taken by resources placed in wrong order.
# Added SmartMap New World placement option. This will prefer to place civs
# only on continents in the eastern hemisphere. This option will default
# to ordinary smartmap placement if there are not at least 2 continents, or if there
# is not a continent at least 90% of which is located in the western hemisphere.