I've just released an updated version of this map-script. It's one of the scripts included in my MapScriptTools and as such dependent on them.
Thank you LDiCesare for this great map-script. I think you were the first to introduce plate-tectonics to the game. A theme which I expanded upon, in a very different way, with FracturedWorld.
Tectonics_316_mst.py - Version History
Version 3.16 - edited by Temudjin - 15.July.2010
- NOW DEPENDS ON MapScriptTools.py
Adjusted for MapScriptTools
Planetfall compatibility
Mars Now! compatibility
Create Marshes, if mod allows it
Create Deep Ocean, if mod allows it
Create Special Regions (Bogs, Dents, Elemental Quarter, Lost Isle)
Place Kelp, Haunted Lands and Crystal Plains if mod allows for them
Check for Temudjin's Cool Starting Plots
Add option for team placement
Supports any number of players
Add rivers on islands
Allow more world sizes, if supported by mod
Better balanced resources
Print stats of mod and map
_____Version 3.16 - edited by Temudjin - 15.July.2010
- NOW DEPENDS ON MapScriptTools.py
Adjusted for MapScriptTools
Planetfall compatibility
Mars Now! compatibility
Create Marshes, if mod allows it
Create Deep Ocean, if mod allows it
Create Special Regions (Bogs, Dents, Elemental Quarter, Lost Isle)
Place Kelp, Haunted Lands and Crystal Plains if mod allows for them
Check for Temudjin's Cool Starting Plots
Add option for team placement
Supports any number of players
Add rivers on islands
Allow more world sizes, if supported by mod
Better balanced resources
Print stats of mod and map
Thank you LDiCesare for this great map-script. I think you were the first to introduce plate-tectonics to the game. A theme which I expanded upon, in a very different way, with FracturedWorld.