Updated to version 3.6.
There are mostly 2 new features:
-Mediterreanean map option. This creates an inner sea with lands to the south and north. It is always possible to cross the sea by foot and/or trireme, though you'll have to go to the eastern border of the map to be sure of it.
-No ice option: This option is actually quite simple: It reuses the script default climate option and then replaces all tundra by grass and all ice by tundra.
For those who had problems, this script works fine with Warlords, and with the (great) Fall from Heaven II mod with Vanilla civ IV.
There are mostly 2 new features:
-Mediterreanean map option. This creates an inner sea with lands to the south and north. It is always possible to cross the sea by foot and/or trireme, though you'll have to go to the eastern border of the map to be sure of it.
-No ice option: This option is actually quite simple: It reuses the script default climate option and then replaces all tundra by grass and all ice by tundra.
For those who had problems, this script works fine with Warlords, and with the (great) Fall from Heaven II mod with Vanilla civ IV.