jkp1187
Unindicted Co-Conspirator
Really enjoying v3.9. Nice job!
One thing I might do is try to make the climate difference zones (polar/temperate in particlar) more progressive on big+ maps. On medium I think it's ok, and on small- it'd be hard to bring in more zones.
You'd want a progression somewhat like this?
(pole) ice-tundra-plains-grass-plains-desert-plains-grass (equator)?
Or a mix of plains and grass right below tundra?
The current progression is more like ice/tundra-tundra-grass-plains-desert-plains-plains/grass.
Actually I'm not sure I ever understood the concept behind plains and grass. One is green and the other yellow, but 'plains hills' is an oxymoron and I don't understand what the rationale for the difference between grass and plain is supposed to be. The civilopedia isn't very helpful on that topic either.
There's no reason to keep the desert transition sharp. It's just I didn't manage to get them otherwise. I would have to tinker with the moisture/rain generation again to change that, when I'm less lazy.
Rivers normally are not allowed to proceed from one ocean to another. Does it happen for long rivers or short ones (like each river having only a length of one plot)? Also did you see this only near the starting location of a civ?