I'll take care tomorrow ... thanks for your great reply. The Grafics inside mapview are weird? Or inside civ? I only touched the rendering algorithms to render the grid, no effects on anything else. Can you provide a screenshot?
Okay, thank you
Unfortunately, I never took a screenshot while it was working properly (with the new graphics), so you we have nothing really to compare it to.
Here are screenshots of the terrains/features being problematic:
In picture 2, you can see the ocean's green, and random swamps in Turkey, Lebanon, around Ukraine, etc.
In picture 2, you can see a whole bunch of stuff out of wack- light green tundra, missing plains (which are now swamps), green ocean, etc.
Picture 3 shows the proper colours. NOTE: this was an old, old picture and is missing lots of my new terrains
Picture 4, although it has more terrains than picture 3, shows that the colours are now off. Much is different. For example, all of South America is green! Strange, but it looks like everything's just been shuffled around (see below)
These are the terrains in my mod, in order from Cold to Hot:
Snow
Tundra
Thinsoil
Grassland
(Fertile) Plains
Arid Plains
Wasteland
Desert
+Coast, Ocean, etc.
The problems seem to be:
1) Fertile Plains instead has a swamp terrain graphic
2) Tundra instead has a Fertile Plains graphic
3) Tundra graphic is nowhere to be seen
4) Ocean instead has a Thinsoil graphic
5) Snow instead has the Ocean graphic
I will also see if I can write up something about formatting maps edited/made by Mapview, but this will be a little later
Oh, and if I hover over the mixed-up tiles, it says it's the correct terrain. I also checked my custom graphics and they are fine too.
Kevin