20 turns. Pushing the limit. Lets try to grab some aluminum to double the speed.
Apollo in 9.
T3: I decide that we can undo a town or two in favor of a watermill or two.
T8: Start on satilites. Apollo comes in. Start on Hydro plant, followed by research lab (+50% parts)
T10: We reach the 100 turns left mark. Oy.
T11: Hydro->Lab
T14: Lab-> Cockpit. Cockpit is due in 7 and its a 1000 hammer object. We might be able to make it.
T16: Start work on ecology.
T20: I decide to play 25 for the sake of a part. We get a great prophet. I make him a specialist for the 2 extra hammers.
T21: Cockpits done. Start on 1st casting.
T22: Cathy declares war. Dammit. Sends some obsolete units our way, but they can pillage..
T23: I switch to sufferage for the rush ability. It may help.
T24: Bloody... its not a building. I get Monty to declare on Cathy to get her off our tail. Pray that nothings pillaged.
T25: Nothing happens.
85 turns left. We might be able to make it.
NEXT!
SaaM