Max number of players ?

Mr_Fishy

Chieftain
Joined
Feb 21, 2024
Messages
12
Not exactly a modding discovery, but I'm pondering if increasing the player count would be at all possible right now.

maps.xml displays lines such as >

Description="LOC_MAPSIZE_STANDARD_DESCRIPTION" DefaultPlayers="8" PlayersLandmass1="5" PlayersLandmass2="3"

However tuning DefaultPlayers to 10 and 7 on Landmass1 does not open up new slots. There may be other more important lines blocking this as in Civ 6 which required more than one edit in different file directories to take effect. Any ideas?

EDIT: changing the following line in config.xml allows the game's advanced settings to include the option for 10 maximum players >

Description="LOC_MAPSIZE_STANDARD_DESCRIPTION" MinPlayers="2" MaxPlayers="10" MaxHumans="5" DefaultPlayers="10" SortIndex="40"/>

I cannot however speak to the stability right now. I will try out a few games and update.
 
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I think JNR said on the civ7 official discord that he was able to set 12 players, using the advanced setup with duplicate civs.
 
Thank you! I have not tried duplicating Civs in order to go above 10 so cannot speak to the stability there, but as per a couple of full games the stability appears fine to have the full 10 Civs available in the Antiquity Age at launch starting within a Standard size map (I know this is subjective, but it also is probably just about the correct number for such a map size).

Of course this is probably not a great surprise since there does appear to be a "Huge" map indicated within the files which likely would use 10 or 12 Civs anyway.
 
I've been working on this and I've managed to get myself spawned into a game with 20 Civs on a much larger map, but you must select a civ for yourself as the player cannot be random, that seems to break it.
I've found you must also use Continents, not continents plus or it will fail, seems to be a distant lands issue causing that.
The only thing I've found on the larger maps with the larger player counts is the discovery generation also seems to break.

I'm yet to try increasing player counts on the standard sized map past 10 though.
 
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