Pre-Turn:
Looking at the save I want to veto only the one settler heading to a nothing site in the tundra. My line of thinking is this. If there is somethinh valuable there (Oil maybe

) the AI will settle near it. Because it'll have lousy production we can take it

whenever we see fit. No need to waste a settler now and probably gold later to make such a city work. Plus that it will hurt the other cities laying further away from our Palace...
Move Horse from Fustat to the Front.
Move Spear from Basra in Galley, the settler from Mecca will be his company soon.
Switch Basra from spear to library to push (or hold) the cultural border.
Switch Khurasan from spear to horse (forest chop will speed up the build here).
Goals: conquer Ottoman cities and fish for a leader.
Press enter.
turn 1 - 70AD
Mecca settler -> spear
Aleppo rax -> spear
Vikings start the Great Library
Two Ottoman archers appear on Istanbuls gate.
Move the new settler to the galley.
I think someone was planning forest chops to speed up Wonder building, that just won't work I'm afraid, so the forests with the workerstacks near Medina and Yamama are just roaded. MM a bit to make them finish at the same turn.
Elite Horse attacks reg archer and wins and has 4hp left, fortifies.
Elite Horse attacks reg archer and wins and is redlined, fortifies.
Massing Horsies for attack on Edrine.
Diplo:
Sell WM to everbody and his friend and collect 33g and all WMs.
No new techs available.
turn 2 - 90AD
Baghdad spear -> spear
Masjran spear -> aquaduct
Kufah spear -> spear
Fustat spear -> horse
Aden galley -> horse
Muscat spear -> rax
Mansura horse -> spear
Babylon finishes the Great Wall, serious cascade danger!

The Greeks, Vikings and Egyptians cascade to Great Library.
Collect settler on galley.
Move Northern settler NW to, in time, grab the whale.
Move more Horsies South.
Diplo: no news
turn 3 - 110AD
Mecca spear -> settler
Damascus settler -> spear
Khurasan horse -> horse
Bukhara rax -> spear
Koreans and Aztec start Great Library.
Egypt has founded a city on our continent, Pithom.
Balkh founded -> Temple
Galley ends in deep water because its blocked by a Viking galley, oops.
Stack moves to the forest near Edrine and the jungle at Ushkudar.
A barbarian camp is spotted near the new settling site.
Diplo:
as was seen by the Wonder building everybody knows literature now. Egypt and Babylon are the only ones who have any serious money.
turn 4 - 130AD
Iznik Temple -> rax
Ottoman start Great Library

Our galley is lost...
Vet Horse attacks Edrine, kills reg spear, 2hp left
Elite Horse attacks, kills reg spear, 2hp left
Vet Horse attacks reg archer... Edrine falls! [dance] That was their last decent city.
Vet Horse attacks Uskudar (it has cultural size 2, so it should *not* be autorazed), defending reg spear is killed.
Vet horse claims Uskudar!Barb camp destroyed.
Capture Ottoman worker near Bursa.
Diplo: Nada