MELIKILLER1 - The AI Cattle Farmers

Originally posted by Sir Eric
Lit can be gotten in 11 turns at 80% with 10% lux but with losing 10 gpt or research at 90% in 9 turns with 18gpt loss. If we get the GL we automatically get MM and CoL.

Could be we don't need the lux slider at all here - although generally it is much better to use the lux slider than an entertainer here is an exception: the only entertainer we need is in canterbury and the slider would have to go to 50% to make them content, thats too much lost commerce for a single worker in a crappy city imo.
There is also an entertainer set in nottingham currently but this is a mistake as it is not needed, they will be content working with the lux slider on 0%.

I agree on going for Lit at max sci and -gpt, we have >500 gold and can afford to run at a deficit for 9 turns no prob.




Originally posted by Sir Eric
Spain and Aztecs have iron hooked up. China dont have access to it at the moment. We will need it if we are going to war with them. Can I hook it up ASAP?

Left to my own devices I wouldn't build swords for our up and coming wars to the south at all :) I think horses are a much better bet, because they retreat and because they upgrade to more useful units. You need more of them, but swords are slow and upgrade to slow units. I would also leave the iron unconnected just to get warriors for MP duty in newly conquered cities, then connect it when we get fuedalism for pikes. The others may well disagree with me here though :D

dam, I can't believe I missed the 2nd vike city! killer, you dissapoint me :p I don't know if the vikings have got anything left to extort from them, maybe not - in which case just wipe em out I reckon. Cope should definitely go first in either case though.

I don't think the workers in hamburg were fortified, looks to me like they have just moved there (maybe from mining the iron hill?). We can't pop-rush in hamburg anyway as its building FP, and those workers are slaves (bad for adding to pop as they make foreign nationals rather than full citizens), imo they should be put to useful tasks.

I agree on extorting MM and getting a few galleys out asap, this is top priority - If we get first contact from our continent we might well get to do a bonanza trading round of communications/maps and techs :D

We should go for Republic rather than Monarchy, we will need philosophy first though so maybe we should go for that after Lit.
 
1) research is zero as I didn't want to take a scientist off somewhere or sepnd money as long as it was not clear who had what tech.

2) the workers got fortified at end turn when I moved a spear IIRC and refortified the leftover troops - my mistake.

3) the Palace (prebuild) was too far along for me to change it to something usefull. I think we should simply keep it and try to get whatever wonder we can with it. Remember the AIs on the second continent should be fairly strong!

4) Literature: we should be able to stay at war and eliminate both England and the Vikings (leader fishing, too), but extort both techs from the English now. No need to hurry for Great Lib atm I think.

5) the iron: unhooked up, the iron will most certainly not run out. So I didn't hook the one contributing to the FP up. As for the rest: we do very well with out Horses atm, the southern Civs are too far for a Swordsmen attack - why hook up the iron in a hurry?
 
it appears Sir Eric is away or unable - I do not get PBEM turns from him.

he is hereby skipped.


DrA: you are up!
 
[apologie]
Sorry this weekend has been unusually very busy for me. Everytime I got online I was interrupted or I could have played it, but at 2am without my fullest attention.
I have actually played 7 turns. I just didn't have enough time to finish the other 3.
My weekends arent' normally so busy and had I foreseen that I was going to be busy all weekend I would have let everyone know but things just came up at the last moment.... Sorry
Also when I played the turns we got a GL.
I'll finish off my other 3 turns and if you want me to post it then I will.
 
in the nick of time....... :D

if you cannot play, at least post a 'got it' ;) No problem if you cna play less and then take a day more, but if we hear nothing at all we start to worry......
 
Ok here it is....

Turn 1 - Vet Horse attacks warrior south of Nottingham and becomes Elite.
Moved horses in postion above Hastings. Berlin builds Horse -> Horse

Turn 2 - Elite Horse kills English warrior near Nottingham. We capture Hastings, but loose 2 vet horses in the process…. And get our first GL!!. [party] I rename the victorious horse Sir Killsalot. GL goes to Hiedelberg to have a ‘we are the champions’ party.

Turn 3 - Celts build great wall :( Elite horse kills Vik warrior near Aarhus

Turn 4 - Berlin horse -> horse. Chinese galley goes sailing past :(

Turn 5 - Copenhagen is destroyed :)Settler is headed for the square NE of it so we can take advantage of the whale.
Attack on London goes bad. They have killed 2 of our horses and we needed another 2 to take it. Extorted MM and Philosopy from the Vikings for peace. Changed prod in Nurnberg and Frankfurt to produce our first 2 galleys next turn. We got CoL + worker + 200gold form the English for peace :)Research is set to 100% Lit in 9 turns with a loss of 12gpt. But with 960 gold in the bank it won't be a problem.

Turn 6 - Hiedelberg makes horse -> Galley. Nurmberg makes Galley -> spearman. Frankfurt makes galley -> spearman.

Turn 7 - Bergan Temple ->spearman. Berlin Horse to Spearman

Turn 8 - Moved workers around.

Turn 9 - Berlin -> spearman. Nottinghm warrior -> spearman. Frankfurt Spearman -> galley. FP built in Hamburger Neaubau.-> spearman. Hannover spearman -> Warrior. Thebes built the Great Lighthouse :( Stuttgart founded, building warrior.

Turn 10 Konigsberg horseman -> spearman. Bremen spearman -> harbour (?)

End of turns. Lit in 3 turns. 890 gold minus 13gpt.

The save

http://www.civfanatics.net/uploads5/MK1-410BC.SAV
 
[resident warmonger]

Huh? :confused:

We made peace with English AND Vikings?

The Vikings are still alive?

I want him DEAD, I want his family DEAD, I want his house burnt to the GROUND, I want you to ride me over there so I can pass on the ashes.
[/resident warmonger]

Only Joking

Good stuff Sir Eric (can I just call you Eric?), we have a GL :love: we have some Galleys :hmm: (not to my taste, but hey what do I know)

I want some good honest :hammer:

Melifluous
 
Eric's fine ( although my isn't really Eric at all).

The english have some units near our territory so I dont imagine it will be long until we are at war with them again.

The only change to our terrtory is Hastings so I didn't worry about posting a picture as it's pretty much the same as the other one I posted before my turns.

The biggest prob I had was what to build next. I tried to get some warriors and spearmen for upgrades for the next phase of battle.
 
good call on keeping the leader in store! Also, good call on the peace! We want to be able to go to war and get leaders, if we hold on to the leader fighting now would be dumb. This way, it will only be 8 turns of waiting after rushing the Great Library until we can fight again!!!!
 
Good set of turns Sir Eric :D I see that we have a lot of spears to be finished next turn. I suggest to switch to temples and then to libraries once we have Literature (in 3). This is the cheapest way to expand our culture borders and also allows us to research better.

Next improvement after the library should be marketplaces (starting with pre-builds for them). They provide us income and hapiness. Harbours are also great improvements for us, a military civ (cheaper!!).

Hastings has a lot of horses. This city is at risk of a culture flip (close to London). So we'd better move some troops out of the town.

Leipzig is very far with the palace (in 19). Is Hanging Gardens a good wonder?

EDIT: Sir Eric, see this as a remark you can learn from ;). 6 cities have entertainers. All of them can do without them. Berlin, for example, has three happy and three unhappy citizens. As long as we have at least as much happy people as unhappy ones, the cities will not riot.
 
Hanging Gardens will be very good! If for some reason there is a tech jump we may be able to change for SunTzus or so, too ;) How far is Great Library handbuild from Leipzig? If it is very close and we have a monopoly we can even consider keepin the leader for something else ;)
 
Got it.

No time to play right now, (ronnie o'sullivan is about to play in the snooker :p) but I should be able to play later tonight :)

Is everyone happy if I build horses instead of swords? I tend to build relatively few spears either and rely on hitting the enemy before they hit us.

do we need/want temples everywhere? they are expensive and cheap libs are better for expanding the 21 imo. If we can get by with luxes for happiness I would say temples are an extravagence - espeically as our cities are 6pop max for a while yet.

One thing we need badly is a ton of workers, we only have 7 workers and 10 slaves, I would like to have about 20-30 so I'll make an effort to pump workers asap.

Oh, and embassies, we are flush so I will get embassies with the AI (not eng or vikes) now.

and what should we be researching after Lit?
 
DrA: why research after Lit? ew will have the Great Library then! It is time to infrastructure like hell, as I do not see us attack any of the other nations soon. We will kill of Lizzy and Ragnar, maybe even go border trashing down south (leaders anyone?), but it is time to get libs, then workers workers workers, then markets and aqueducts!
 
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