Quick fix to the Insta-Heal promo. This was actually an obsolete method of dealing with Mercs. not earning promotions (yet needing to choose one when the time came to level), before I realized I could simply negate their XP gain entirely. Somehow, it became available to regulars units. Regardless, its unneeded whatsoever now.
They are extradimensional mercenaries from another timeline or the parallel worlds!Hmm, it seems after latest version I'm getting the Mercenary Contractors completely randomly...
The units are of correct era in the game, but like, I'm getting Mitsubishi Samurai and Amsaig Tanks, Hashashin Cavalry and etc...![]()
That's cool!And after loading a save, my enemy got 3 Foreign legions in the Classical era - what a task to kill! (but I'm not sure it was due to this)
Terracotta Army gives 1 of each unit you have. It doesn't double your units.I decided to test Mercs. with Terracotta Army wonder. So I opened contract with Ten Thousand (4x Spearmans) and Bessi Warband (1x Battering Ram). I played for Anishinaabe so normaly I won't have Battering Rams. After I built Terracotta Army I got 1 Spearman (instead of 4 spearmans) and 1 Battering Ram that didn't disappeared after contract ended (so they are not mercs.) I don't say there is any problem just intresting how you can using Terracotta Army have UU that you normaly won't have.