Ok. Here we go. My 15 turns of fame as it were.
Preflight check:
Everything AOK (not the Microslop game) except we are last in points. I vow to change that.
19 Gold in the treasury and even gold at 100% science.
Barb city to the South and a Barb City to the East. (Stay away from our Sheep!) 2 More and we'll be surrounded.

We are growing in 5 (It will be our happiness limit) and we will get the Pyramids in 64 turns. 2 GPP/turn and 8/100 so far. Let's get at it.
Turn 1 (1560 BC) Basically, Stay on Target! Keep on keeping on. Incans snooping around with their Quechua
Turn 2 (1520 BC) Forest 3 tiles East is chopped down as well as the forest
3 tiles south. The tree gods are angry but the Pyramids are now only 49 turns away.

Debating where to chop next. I consider chopping near Machu Picchu (Southeast of the city) as we may lose it to Incan cultural expansion soon. I know they aren't creative but I perhaps err on the side of caution and don't do it. I'd hate to lose the movement there and the worker turns if the forest becomes Incan territory. I head East to start chopping down the Forest.
Turn 3 (1480 BC) Incan Quechua walking back and forth. Towards one Barb city and then towards the other. Indecision breeds defeat I say. Ja Wohl! Mel Lentz commences deforestation. 22 Hammers coming in in 3 turns.
Turn 4 (1440 BC) Justin Beckett will start cutting down a forest for 30 hammers. The ecocide continues.

Yikes!

Barb archer appears next to Mel Lentz and Sven. Being in a forest and fortified gives me confidence we will win. *Crosses fingers*
I also notice if we grow again we will be unhappy so I take off the Flood plains tile and shift it to the Plains. This allows us to still get Animal Husbandry in 1 turn and gives us an extra hammer. I will switch it to the Plains Forest next turn.
Turn 5 (1400 BC) Sven kicks Barb archer butt! (2.8/3 Health)
We also discover Animal husbandry. It will allow us to abuse cows and make funny screenshots of them later.

More importantly, it revealed Horses two tiles West of our borders. Could come in handy later.
Looking at the Tech choices I choose Agriculture (5 Turns).
Mel Lentz murders another innocent forest. 22 more hammers to Berlin.
Turn 6 (1360 BC)
Move Mel and Sven one South onto the Forest Plains Hills. Justin Beckett adds his 30 hammers and I will go one south with him and then one to the Bovines.
Turn 7 (1320 BC)
Machu Piccu's borders expand. I think my caution was correct. It would have taken me 2 turns to get to the forest and 3 to cut it down. I think we wouldn't have got it. *Whew*
Turn 8 (1280 BC)
Barb Archer out from Southern Barb city. Will it tangle with the Quechua or come for us? Any bets?
Turn 9 (1240 BC) I believe the answer is neither. I can't see the Quechua or the Barb Archer but I do now see an English Warrior.
English Archer near Machu Picchu as well. They have open borders. The Incans are sending a war party of an Axeman and an Archer to the Eastern Barb city. (I hope.

)
Turn 10 (1200 BC) Agriculture in. I pray to the Rain gods then set put my shoulders towards the Wheel. I hope that was the correct choice. That should almost take care of our basic Worker Techs. Forest cleared to the South of us by Justin Beckett. Time to make his way towards the cows. Pyramids in 11.
Turn 11 (1160 BC)
The long trek to the cows begins. I only moved Justin Beckett one tile to keep him under Leo's watchful eye.
Turn 12 (1120 BC)
Pyramids in 9, The Wheel in 3
I shift a Flood Plains to a Grassland forest to get the Pyramids in 8 and The Wheel still in 3.
Turn 13 (1080 BC)
Another Forest brutally murdered for 30 hammers. Pyramids in 5. There is another forest 2 tiles West so I send Mel Lentz and Sven that way. After that I figure it would be Cottage time. (When we get Pottery).
Justin is seperated from Leo but I moved a city guard archer to watch him.
Turn 14 (1040 BC)
Absolutely nothing to report.
Turn 15 (1000 BC)
Vicky asks for Open Borders. We are at +1 Relations from years of peace. I figure we need allies and since England and the Incas seem to be getting along (As well as us being decent militarily) I agree to it. My theory is that it will bring us all closer together. I also figure our religion may spread better with Open Borders. If this was a bad choice I apologize.
We discover The Wheel. I set out targets on Pottery. If this is a bad choice, feel free to change it. Pottery will be discovered in 6 Turns and the Pyramids will be built in 3.
I get Justin Beckett to start pasturing the cows. This will take 4 turns. Note: Please switch the City Guard Archer with Leo next turn.
Sven and Mel Lentz on a Grassland Forest and will be ready for chopping next turn.
Well that's a wrap. I didn't get to finish the Pyramids but I knocked 61 turns off of it. Imagine....the world's first wooden pyramid.

We are also still last at 248 points. I have not lived up to my vow.

Anyway, go US! I mean Germany.
Save game in the next post.
Sven kicking butt!