OK, I've played a few turns and have paused for discussion on the tech path. I'm thinking of doing up until Lit if that is the path we take.
Inherited turn 81
Move George out to scout more Bismark land. If we can find a growing stack of CR promoed swords we might be able to get a feel for who he wants to attack.
Send the Quecha next to the Barb city towards Olla to help delay the possible Axe.
Re-focus eps on Pascal as he is currently the fastest teching and is also part of the Buddhist block so he is the one we will want to trade with.
Set research to 0%.
Machu and Tiwa are both building axes, Machu might whip next turn depending on what the barb does, Tiwa will have it slow built in 7 turns.
Olla keeps trucking on the Terrace.
Cuzco goes for the current worker
Turn 82
Barb Axe moves 1S.
Move 1 worker to chop by Cuzco the other to farm Corn.
Turn 83
Surry goes into WHEOOHRN...
Hatty is finishing IW in two turns. I decide to trade IW->fishing. We won't get any worst enemy penalties because it will be an even trade, and I don't think we need to worry about WFYABTA from Hatty as she is out of our regular trade circle.
I decide to convert to Budhism to help get our relations up. At least that should help us get out of war cheaper...
Cuzco finishes its worker, I send it to get the last elephant camp up. I queue another worker to be whipped for 2 pop.
Turn 84
Whip an axe at Machu.
Start Poly at 100%, due in 2 turns.
Turn 85
Overflow of Axe will finish Barracks in Machu so I do that.
Whip the worker in Cuzco for 50

including a chop.
I decide to move the Axe down to Tiwa since the barb axe has just been staying around the north.
Turn 86.
I see that Bismark looks like he is building up his units closer to Pascal, so I think we might be safe from him. For some reason I forgot to take a screen shot.
I trade Alpha for Mono+Sailing with Surry, and swap into OR for additional diplo bonuses.
Turn 87
OR will permit the overflow in Cuzco to perfectly finish off a Granary, so I queue that up.
We haven't finished discussing what to tech next. Here are my thoughts:
- We could get Lit in 7 turns, and if we do go for that I'm quite certain that we will be able to get the GLib.
- Alternatively we could try for Currency, opening up trading for CoL and getting Cast System+Pacifism when we bulb philo, though I expect others will be getting currency sooner than us, so I think that is a poor choice. Drama or Compass would make good trade options, Drama is especially nice as it opens up a very early philo bulb to open up some good trades.
- Finally we could be partially teching Monarcy to trade for that to boost our happy cap by a bit more and get a relations boost with Pascal.
Personally I think we should go for Lit (trade for Med+PH after getting the library) followed by compass which can be used to trade for techs like Currency, CoL and construction (hopefully we can get Math for Aesthetics).
We also need two more settlers, one for the fish/marble and one for the copper wheat. I'm not sure where to build them right now, if we don't go for the GLib then Cuzco is the obvious choice, but we could chop one out of Tiwa.
I'm thinking that we should get Olla to build the Parthenon for failure gold while it grows as soon as we hook up the marble.
Diplo situation:
Tech situation: