Okay, first reviews for Millennia are in.
- IGN https://www.ign.com/articles/millennia-review
- PCGamesN https://www.pcgamesn.com/millennia/review
- Wargamer https://www.wargamer.com/millennia/review
Any opinions

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This is a strategy game that very much wants to be like Civilization, and has a lot of enthusiasm for the subject matter. Unfortunately, it isn't a particularly good student.
I never meant to have my peaceful nation of Brazilian builders turn into a fanatical theocracy, intent on uniting the world in worship of their god by whatever means necessary. I never intended to go from everyone’s favorite neighbor to a frothing band of proselytizing zealots, shouting down from floating balloons to convert entire populations to our religion. I didn’t plan for any of that to happen, but in Millennia your plans can and will go awry – often with glorious, and terrible, consequences for you and the world.
No city stands alone in your civilization, and it becomes essential to trade resources and goods from city to city or even abroad, forming a spider-web of trade goods that are the symbol of a healthy and thriving nation. There are few things as satisfying as getting your civilization working like a well-oiled machine; the flax from one city being fed to another to be turned into paper before being used by your scribes, your economy visibly moving around your nation.
Like everything in a good 4X game, this economy system comes with its opportunities and risks. For example, if barbarians or an enemy nation invades a city that generates much of your essential goods, they can swiftly inflict an economic stranglehold on everything you own by razing the relevant generating tiles.
IGN said:I also need to talk about performance, because in the late game it is downright atrocious. The turn limit is 500, and hitting the “End Turn” button for Turn 499 on a “Huge” size map took a whopping one minute and 40 seconds to resolve on my Ryzen 7 3700X (I timed it). This was with only six other nations aside from myself still alive. The first 30 seconds didn't even seem to be the AI taking turns – it was just Millennia freezing completely, and giving me a Windows "stopped responding" warning if I tried to click anything or tab out.
During the game, you can experience a pandemic that changes the fate of the world, discover technologies that would lead your nation to a steampunk-like future, or fall victim to an alien invasion. Unfortunately, none of the alternate paths I saw changed the gameplay enough to appreciate the work put into them.
I will illustrate this using the Era of Plague as an example. After the outbreak, the global population was reduced to 67% of its pre-pandemic level. This sounds like a real blow but didn't actually impact my economy as much as you'd expect. Things don't end there, as during the plague new outbreaks appear on the map from time to time. They immediately disable improvements in the area and gradually reduce population. How to deal with them then? Couldn't be any simpler, just spend regular construction points, or send a doctor and spend different points (for some reason, exploration points here). Very engaging mechanics.
Millennia doesn't just look bad - it's plain ugly. It's sometimes hard to believe that something that looks so terrible was released in 2024. Textures are blurry, 3D models deserve wrath of the heavens, and the presentation of epic battles is much worse than the Hero Wars ads everyone has seen on the Internet.
Ultimately, the best indicator of Millennia's quality may be the fact that, while playing, I was only wishing to return to any Civilization entry or related games such as Humankind, Endless Legend or even Old World, which I don't particularly like.
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Apart from frustrating production chains and underdeveloped special Ages, Millennia does not offer anything that Civilization and Humankind do not already have.
The Polish review from Gry Online is perhaps the harshest yet, https://www.gry-online.pl/S020.asp?ID=17995
He probably hates the guts of the games like Anno.Apart from frustrating production chains
Also, if any one is interested, PotatoMcWhiskey did a complete playthrough of the game and very enthusiastic about it.