Sureshot
Goddess
- Joined
- Feb 2, 2006
- Messages
- 3,771
wineries are nice, but a farm still beats them out with the right techs and civics
aristocracy+agriculture+sanitation means
+2 food, +2 commerce per farm
which is twice as good as a winery in both respects.
wineries main use id think would be as a farm supplement for civs that start with crafting and dont have agriculture yet
also, theyre good because they can be used on hills, or for commerce before you get code of laws. tho when they find wines they become much better commerce yields than a corn or such, but you give up a lot of food.
camps are amazing tho, since they go on forests, you can include the forests benefit in the camps for comparison to others, so its like +2 production, +1 food, +0.5 health, and if you can get ancient forests thats +2 food, +2 production, and +0.5 health, and with guardian of nature thats +1 happiness too
the AI uses all these new options fairly well i must say
aristocracy+agriculture+sanitation means
+2 food, +2 commerce per farm
which is twice as good as a winery in both respects.
wineries main use id think would be as a farm supplement for civs that start with crafting and dont have agriculture yet
also, theyre good because they can be used on hills, or for commerce before you get code of laws. tho when they find wines they become much better commerce yields than a corn or such, but you give up a lot of food.
camps are amazing tho, since they go on forests, you can include the forests benefit in the camps for comparison to others, so its like +2 production, +1 food, +0.5 health, and if you can get ancient forests thats +2 food, +2 production, and +0.5 health, and with guardian of nature thats +1 happiness too
the AI uses all these new options fairly well i must say