Minor Suggestions Thread

Sorry to draw attention back to this, but Dabur, do you think you could stop the "Hi" and "Have a nice day" thing? It's nice to be wished a nice day, but I must admit it gets annoying after a while, and simply uses up more space when it'd be better to rapidly get to your suggestions on actual issues. Thanks.

One change I'd like to see is an option similar to the "why don't you attack" and "why don't you research" options with Vassals, where you could ask a vassal not to trade techs you give them to other civs. I like to create strong vassals by gifting them my techs, but it seems like sometimes I shoot myself in the foot when I give the Inca Assembly Line, and then suddenly I'm facing infantry in civs I previously had an advantage over.

Another part of this would be making vassals (or at least those you vassalize voluntarily, instead of capitulating) always be willing to trade techs with you. It's quite annoying when you bring a vassal up to speed with the intent of them helping with your research, and they then proceed to say "we are worried you are becoming too advanced" instead of trading you the techs that you groomed them to research.

This is really important, I always have vassals that are more advanced than me because I gave them techs,and they won't trade with me.
 
During mercantilistic time, colonies (~vassal isn RFC) could only trade with the motherland, not with other lands, and not even with other colonies of the same master. Maybe giving vassal a 'stop trading with other civs than you master' agreement, but one much watch out that the master civ will be able to trade.
 
I sort of understand why Rome gets Chiristianity, but there is one part I do not understand: In every single game I've played, Chirstianity is founded several hundred years before it is supposed to in Carthage. Does anyone else find this to be a little strange?
 
Really? That never happens to me. I usually see Christianity founded in Jerusalem, or if not there then some Roman or Greek city.
 
I think it's because he's playing the Vanilla version and most of us have BTS and/or Warlords.
In all the games of RFC I've played, Carthage has only founded Christianity once.
 
Yeah, and I think it's because the Romans are able to research Theology too early. It's just not historically accurate. If Rome had discovered THeology before anyone else, Christianity would not have been founded in Rome.

Well, actually, it technically was, because I believe at the time, Jerusalem was Roman Aelia Capitolina.

But it certainly would not have been founded in Carthage of all places, unless god had had some sick wish to scare the living daylights out of Mary and Joseph by teleporting them to Carthage just as they had their baby.
 
Yeah, and I think it's because the Romans are able to research Theology too early. It's just not historically accurate. If Rome had discovered THeology before anyone else, Christianity would not have been founded in Rome.

Well, actually, it technically was, because I believe at the time, Jerusalem was Roman Aelia Capitolina.

But it certainly would not have been founded in Carthage of all places, unless god had had some sick wish to scare the living daylights out of Mary and Joseph by teleporting them to Carthage just as they had their baby.


hmmm , but rome could have learned from the invasion of Jerusalem , .... ?
 
What do you mean, I don't understand?

well maybe thats how they learned theology , ....

conquer a civ and take some stuff over , the romans did that a lot , ....
 
Okay, I downloaded the latest version (long time coming, I know);

*Turkish AI never conquers Constantinople...and I was playing on Emperor
*Germany is always Unstable. Yet, it never collapses/goes into civil war.
*Spain and Portugal are usually at war; while Portugal and Spain were rivals for colonial expansion and circumnavigation, before the imperialist's era, they were more...Cautious? then Annoyed/Furious
*The Dutch rarely head south to Africa.

Is there some way to make the AI tend to explore somewhere, regardless of their current exploration status? By this I mean have it load Settlers into a Galley, and set sail to an unexplored location, tending to hit their settler map regions?

That would be really sweet. But aside from this, RFC ROCKS! GO RHYE!!! YEAAAAAAAAAAAAAAAAH!


Ahem.
 
But then Christianity would have already been founded in Jerusalem if they did learn theology from conquering Jerusalem. By, the way this feature is incorporated in the History in The Making Mod which is an awesome mod that I highly recommend( every time you conquer a city, you have a chance of gaining a tech. that the previous owner has and you don't). Yes, I also get the point of who knows what could've happend but let's get real here.
 
Minor Suggestion Question:

Is there a reason (no offense) that you put Hinduism into Meditation and Buddhism into Priesthood? I thought Vanilla had it right..
 
My suggestions to improve the game:

Overall: The longbowman (except-see later) is removed from play. This will hopefully result in a more agressive game.

The English: Should receive the longbowman as their national unit (no more redcoats). The longbowman should have formation upgrade.

The Vikings: The berserker unit is ahistoric. Instead their national unit could be a viking warrior - a regular swordsman with amphibious upgrade - look you can keep the graphics if you want. Queen Margareth the 1. for Viking/Scandinavian leader around 1400.

Just my two cents for the moment
 
The Turkish spawn area is too big; it usually runs into (present day) Iran/Persia. I think it should go no further than more or lessthe current borders of Turkey. They have every opportunity to expand and create a big empire without the help of a generous spawning area.
 
Actually, Logios, instead of a berserker, it should actuall be a drekar to replace the galley, the drekar's bonus could have it hold 3 units instead of 2, and be able to go on the open sea.

Also ,The Q-Meister, I believe Turkey is really most meant to represent the Turkish Ottoman Empire. After all, I do believe it technically survived as the Ottoman Empire up to around the time of Ataturk.
 
Minor Suggestion Question:

Is there a reason (no offense) that you put Hinduism into Meditation and Buddhism into Priesthood? I thought Vanilla had it right..

I think it was a balance thing to prevent the India AI from going on to found Judaism. It makes much more sense for Hinduism and Buddhism to be on the same tech line anyway, regardless of the actual names of the techs. And, of course, this way Buddhism is always founded after Hinduism (if still far earlier than in history).
 
hi ,

hmmmm , well germany was very much unstable actually , look at the last few hundred years , .... when compared to russia or to spain in history , that area has a lot of unstable events going on , maybe we just have to change our views toward it .....


have a nice sunday afternoon :)
 
Actually, Logios, instead of a berserker, it should actuall be a drekar to replace the galley, the drekar's bonus could have it hold 3 units instead of 2, and be able to go on the open sea.

Also ,The Q-Meister, I believe Turkey is really most meant to represent the Turkish Ottoman Empire. After all, I do believe it technically survived as the Ottoman Empire up to around the time of Ataturk.

Exactly. It IS the Ottoman Empire. Nothing much to do with modern Turkey except that that's just the remnant left after the Treaty of Versailles in 1919. The Ottomans ruled an empire from Hungary and the Crimea to Persia and as far west as Tunisia at one stage. There has to be a big spawn area to represent their rapid expansion in the 14th. to 16th. centuries.:)
 
*Turkish AI never conquers Constantinople...and I was playing on Emperor
*The Dutch rarely head south to Africa.

I strongly disagree with both of these statements. I have seen both happen on numerous occasions.

*Germany is always Unstable. Yet, it never collapses/goes into civil war.

Germany is always unstable - true. This is a significant problem in my opinion.
Germany never collapses - not true. I have collapsed Germany many times myself, and the AI can do it just as effectively too.

*Spain and Portugal are usually at war; while Portugal and Spain were rivals for colonial expansion and circumnavigation, before the imperialist's era, they were more...Cautious? then Annoyed/Furious

Spain and Portugal were at war on at least 6 occasions between 1640 (the end of the Iberian Union) and the early 1800s (Napoleonic era).

http://en.wikipedia.org/wiki/Spanish-Portuguese_War

The fact that their relationship is usually poor or at war in RFC is absolutely historically accurate.
 
I strongly disagree with both of these statements. I have seen both happen on numerous occasions.



Germany is always unstable - true. This is a significant problem in my opinion.
Germany never collapses - not true. I have collapsed Germany many times myself, and the AI can do it just as effectively too.



Spain and Portugal were at war on at least 6 occasions between 1640 (the end of the Iberian Union) and the early 1800s (Napoleonic era).

http://en.wikipedia.org/wiki/Spanish-Portuguese_War

The fact that their relationship is usually poor or at war in RFC is absolutely historically accurate.

Germany is always unstable? Not for a human player in my experience.
You just have to be careful what civics you're running or not expand too fast.

Germany usually collapses if the human player is the French, Dutch, Roman
or even Russian. It's happened for me all the time, as all those civs.:)
 
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