The Kingmaker
Alexander
- Joined
- Jan 18, 2004
- Messages
- 1,971
The first few dozen turns played out perfectly normally, but then a couple of neighboring civs developed some organized religions, and all of a sudden my territory looks like this:
Missionaries. Missionaries as far as they eye can see, on every available, open hex.
Now I'm all for missionaries spreading the good word, but this was going from the sublime to the ridiculous. The natural infrastructure of a civilization should not grind to a halt because foreign missionaries are passing through the land. I had to wait until they all used up their charges on my cities before my builders could get to their assigned locations.
Why is this a thing? I can understand the no-stacking rule for military units that need lines of supply or foraging space, but for agent units?
The religion system may need an upgrade.
Please fix.

Missionaries. Missionaries as far as they eye can see, on every available, open hex.
Now I'm all for missionaries spreading the good word, but this was going from the sublime to the ridiculous. The natural infrastructure of a civilization should not grind to a halt because foreign missionaries are passing through the land. I had to wait until they all used up their charges on my cities before my builders could get to their assigned locations.
Why is this a thing? I can understand the no-stacking rule for military units that need lines of supply or foraging space, but for agent units?
The religion system may need an upgrade.
Please fix.