OK I played this a couple of days ago and then got distracted. I don't have my notes but a few important things happened. First Monty and Huayna are gone. One of the pics is Huayna's capitol after he foolishly attacked with 2 archers and lost allowing an easy capture. Why Monty was still alive is beyond me. We now have 300+ gp and are not hemmoraging at 50% Sci. The other most important thing is Washington's Copper city is Gone. Lost a few immortals doing that but it is well worth it. We can't afford so many anyway. He still has a stack with one spear and 1 axe at least. I started a few archers as they may be needed to counter this and it looked as if he might be heading in our direction with that stack. Finally there are 7 IM's aroung London. Next player please take her out.
Comments: We have too many immortals and they are too scattered. No point in leaving weak civs around with 2 Im's supressing when we can just remove them and concentrate more Im's on the remaining civs. Also, why oh why all the flanking promotions. Immortals are easy to replace, why would I want a bunch of .2 HP units sitting around waiting to heal. They already have a 30% withdraw chance. The only thing I find useful is strength and medic maybe also shock if axes and spears are afoot.
You will note pyramids in the cue. This is probably weedy move and can be nixed, I started it when we were so broke there was no point in building other units. I brought a bunch of workers back so fast forest chop is possible if you want to grab it for the long haul but I really don't think it will be needed.
Mark
Corbeau- 2 week skip
GreyFox-Up
Shinku
Eggs
Comments: We have too many immortals and they are too scattered. No point in leaving weak civs around with 2 Im's supressing when we can just remove them and concentrate more Im's on the remaining civs. Also, why oh why all the flanking promotions. Immortals are easy to replace, why would I want a bunch of .2 HP units sitting around waiting to heal. They already have a 30% withdraw chance. The only thing I find useful is strength and medic maybe also shock if axes and spears are afoot.
You will note pyramids in the cue. This is probably weedy move and can be nixed, I started it when we were so broke there was no point in building other units. I brought a bunch of workers back so fast forest chop is possible if you want to grab it for the long haul but I really don't think it will be needed.
Mark
Corbeau- 2 week skip
GreyFox-Up
Shinku
Eggs