We are indeed in good shape.
[1] Athens goes to archer and warrior moves in for MP duty. We are at 7 spt and archer will be ready in 3 turns with growth in 5 turns. It is tough without Granary, so may be we should build one instead of Colossus?
[4] Egyptian warriors started to advance. The choice is limited, it was needed to attack them. We lose 2 warriors, they lose 3. Our military is down to 3 warriors. Luxuries increased in Athens to 30%.
[5] Archer ready but has to stay home for MP duty this turn.
[6] Warrior moves in, archer moves out. No activity from Egypt.
[7] Second archer ready and goes to reinforce our attacking force. Athens at +5fpt for growth every 4 turns.
[8] Thebes is in sight and has a spear as a defender. This would be a tough fight!
[9] Athens hits size 6. Newly built archers stays there for MP duty. We cannot build more units now, it is too early, hopefully we dont need that many. Egypt has a worker coming to Thebes obviously willing to join the guy and whip another spear there. Starting on Colossus at 8 spt it will take 25 turns. Well, if something happens, there is always a possibility to switch to Granary or even walls.
[10] Archer attacks redlining Egyptian spear but dying. Regular warrior then attacks this redlined spear and we win. Thebes is razed and we gain a free worker. Egypt is dead then. A brutal game so far indeed. Slave and our military head back to Athens. We should not explore, not yet. I guess the slave might build a colony on furs apparently since we are not getting these into our cultural borders anytime soon. We also get some gold which certainly would help to feed our research.
Glorious battle in two fascinating scenes:
Act 1:
Act 2:
[11] American warrior shows up. We are certainly not interested in making a contact yet especially with all our military coming from the north. Apparently, Abe is more advanced since F6 guy tells we are backwards. No wonder, they have scouts. Anyhow, rules are rules and we dial Abe. He is up CB, Wheel and Pottery, not willing to trade anything for our pathetic 14g and has New York built. Not the best time but we declare war to him.
[12] Warrior fortifies on a hill, what a relief.
[15] Athens hits size 7 making 11 spt, Colossus ready in 14 turns.
[17] We move archer close to warrior, he attacks and loses, so much for the American warrior-scout.
[18] Furs hooked up, luxuries down to 20%.
[19] Scouting archer spots ivory. Not a bad location at all.
[20] IW ready next turn, Colossus in 9. Looks good:
And finally the
SAVE