Turn 297 (1884 AD)
Preflight check:
France is pushing very lightly, but our production is lacking wrt military units. I guess we're relying on Persia and Rome to take out France, but I want to increase military production now, to save ourselves a bit.
I decide to switch Munich to military from culture. CPT drops from
Munich begins: Cannon
510 to 492cpt. I join the GA to the city to get the cpt up to
528cpt.
I decide to produce cannon as we lack bombard units.
Also, I'm going to convert a windmill near Berlin to a mine as we really need shields
Kassite grows: 19
Turn 298 (1886 AD)
UN Resolution #523 succeeds (Open Markets). Us and Egypt voted no, all others yes.
Egypt completes SS Casing
Infantry defeats (16.00/20): French Grenadier
Seems like our units have a lot of defensive promotions. It would probably have been better to have a few more offensive promotions to attack the maurading units that are pillaging us to death.
Rifleman defeats (11.76/14): French Knight
Infantry defeats (14.80/20): French Musketeer
That knight and musket were pillaging around Berlin
Cologne finishes: Airport
Turn 299 (1888 AD)
Our allies are finally making it to the French front, but not before we suffer more pillaging. Our stone deal with Cyrus ends.
Sell him stone again, but for 7gpt (no clams this time)
Near Frankfurt:
Rifleman defeats (11.90/14): French Knight
Near Kassite:
Infantry defeats (17.20/20): French Knight
Near Munich:
Infantry defeats (10.40/20): French Grenadier
Frankfurt grows: 11
Frankfurt's borders expand
Turn 300 (1890 AD)
Infantry defeats (8.80/20): French Knight
Near Berlin:
I switch Munich back to Culture as our allies are really coming on strong now and 1 cannon won't help much.
Cologne begins: Infantry
Cologne finishes: Infantry
Essen grows: 16
Turn 301 (1892 AD)
I vote against the Free Religion UN resolution.
Near Kassite:
Infantry defeats (10.40/20): French Musketeer
Near Frankfurt:
Infantry defeats (17.80/20): French Musketeer
Near Munich:
Infantry defeats (20.00/20): French Knight
Infantry defeats (20.00/20): French Grenadier
Infantry defeats (14.80/20): French Grenadier
Infantry defeats (12.80/20): French Musketeer
Infantry defeats (20.00/20): French Musketeer
Most of those wins were against damaged units as it looks like Rome bombarded the stack. 3 of our 5 Infantry were unscathed, and most will get much needed promotions.
Near Berlin:
Infantry defeats (11.00/20): French Musketeer
Rifleman defeats (5.60/14): French Knight
I move an elephant and grenader up near Stuttgart to see if I can sneak in and take the town next turn.
Berlin finishes: Infantry
Cologne's borders expand
Frankfurt finishes: Factory
Rifleman loses to: French Musketeer (7.47/9)
Turn 302 (1894 AD)
Berlin begins: Infantry
Frankfurt begins: Infantry
Crap, Stuttgart gets razed and we lose the UN resolution
Infantry promoted: Medic I
Near Berlin:
Infantry defeats (14.80/20): French Cannon
Infantry defeats (20.00/20): French Cannon
Infantry defeats (7.20/20): French Grenadier
Infantry defeats (20.00/20): French Musketeer
Unfortunately, I must turn culture down 10% as we're about to go broke
Turn 303 (1896 AD)
Near Berlin:
Infantry defeats (14.80/20): French Grenadier
Cologne begins: Infantry
Cologne finishes: Infantry
Essen's borders expand
Kassite finishes: Observatory
Turn 304 (1898 AD)
Infantry defeats (11.60/20): French Musketeer
That combat was between Berlin and Kassite
Kassite begins: Jewish Temple
Kassite is hurting from all the pillaging, so some workers are heading that way to replace the farms that were destroyed. Also, I think we should retake some French holdings, so I'm preparing to invade. The Temple is because the shield output of the city is very low and we need something to help get the 1 lazy citizen back to work.
Dortmund
Hamburg grows: 17
Frankfurt grows: 12
Essen finishes: Infantry
Turn 305 (1900 AD)
Essen begins: Infantry
Crap, a UN vote for Diplomatic victory was put forth between Cyrus and Hatshepsut. I abstain
Infantry promoted: Combat I
Infantry promoted: Pinch
Berlin finishes: Infantry
Cologne begins: Infantry
Cologne finishes: Infantry
Dusseldorf grows: 8
Turn 306 (1902 AD)
Berlin begins: Infantry
Cyrus falls short of Diplomatic victory. Hatshepsut received very little votes, so the real threat is Cyrus.
Rome razes Avignon.
The attack on Dortmund begins:
Infantry loses to: French Machine Gun (15.30/18)
Infantry loses to: French Machine Gun (15.30/18)
Infantry loses to: French Machine Gun (15.30/18)
Decide that without cannon or arty, this is pretty fruitless and pull back the remaining 5 units.
Cologne begins: Cannon
I switch Cologne to cannon. It can build them quickly so maybe we can get 5 or 6 to take the Dortmund back.
I bump culture back up to 100% as we're up to 96g in the treasury.
Cologne finishes: Cannon
Frankfurt finishes: Infantry
Turn 307 (1904 AD)
Cologne begins: Cannon
The threat from France has relaxed a bit, so I was going to build a Grocer in Frankfurt to deal with the health problems there. However, I am worried about China. We need more infantry to shore up our defenses.
Frankfurt begins: Infantry
Don't be afraid to use attacking promotions, as all the defensive promotions probably hindered us in our war vs France.
Also, just a side note, I did not crash a single time during this turnset. It's interesting, but MM7 must be putting a bigger strain on my computer than this game, even though the mapsize is similar.
some screenies: