Mmmm... good ole Montezuma is alive, but he has no territory...

Exsanguination

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Curious situation. In my current game, the Aztecs are available as a contactable civ and I can trade and everything with them. Interesting though, the starting spot where they should have started (playing on my own map - max civs), is EMPTY!!! Now that island is being colonzied by all the other civs! I thought maybe he's got one soldier left, but nope. Not true.

I'd post the savegame, but you'd have to d/l a map I have not released and don't plan on releasing. Sorry.

Has anyone seen this type of thing before?
 
He probably has a lonely settler floating around in a galley somewhere. As long as that settler is alive, Montezuma is alive.
 
there is a city somewhere. that happens often and you have to run after him, but why should you? leave him his last peace...one city wont hurt you ;)
 
Rangers85 is probably right. If the AI still has a settler on a galley somewhere he doesnt have to have any cities. Someone will find him eventually when he stupidly agrees to a military alliance with another civ and attacks with his little galley.
 
oh yea! another thing - in the histograph window, it shows that the Aztecs were killed off (no more green) around 3900 BC. Also, they have 0 (zero) score.
 
I was whiped off the face of the earth (all civs went to war with me) but right before I was killed off I took out the settler, musketman, and galley I was saving and I sailed off to australia where there were no civs. I started a little civilization there and survived for a long time until the other civs had killed each other off and there was only four left so I built up a huge militia and took out the rest. (this was after I had already lost on account of running out of time but I kept playing):goodjob:
 
Good one Grawss...what difficulty level was it?
 
I was whiped off the face of the earth (all civs went to war with me) but right before I was killed off I took out the settler, musketman, and galley I was saving and I sailed off to australia where there were no civs. I started a little civilization there and survived for a long time until the other civs had killed each other off and there was only four left so I built up a huge militia and took out the rest. (this was after I had already lost on account of running out of time but I kept playing)

:lol: :lol: :lol:
 
Originally posted by Exsanguination
oh yea! another thing - in the histograph window, it shows that the Aztecs were killed off (no more green) around 3900 BC. Also, they have 0 (zero) score.

That just means they don't have any cities. No cities = no citizens or culture or wonders = no score. If they ever manage to found a new city they'll have a score again.

Also, check the power graph, if they have a military unit you might see something, though on the zero-sum graphs it's likely to be very, very small.
 
Originally posted by ufftyuwe
there is a city somewhere. that happens often and you have to run after him, but why should you? leave him his last peace...one city wont hurt you ;)
If possible, I always try to track down and destroy that one settler or city. As long as he is alive, chances are some of his original cities that you captured will do a culture flip back to him.
 
Originally posted by Grawss
I was whiped off the face of the earth (all civs went to war with me) but right before I was killed off I took out the settler, musketman, and galley I was saving and I sailed off to australia where there were no civs. I started a little civilization there and survived for a long time until the other civs had killed each other off and there was only four left so I built up a huge militia and took out the rest. (this was after I had already lost on account of running out of time but I kept playing):goodjob:

Happened to me once - sort of. Was getting crushed, had a settler and a pikeman in a galley and set sail for unsettled parts. Down to one city that was going to fall and decided I wouldn't give up, resettle, build an empire and come back to make them pay.

Then a barb galley sunk mine, next turn my last city fell.
 
yeah good way to keep em on their toes

course that neaver happand to me, it's usaly the other way around
i have to keep myself from killing off a civ so the others don't get mad at me everytime :D
 
Also make sure you don't have the "Restart Civ" option highlighted when creating a game.

Nothing more annoying then seeing Joan OVER and OVER agian.

:rolleyes:
 
well here's an update: the Aztecs were destroyed around 600 AD. I guess they were a settler-in-a-boat civ. The funny thing is, in my game, my foregin advisor NEVER tells me when two civs go to war!!!
 
I saw a similar thing in a friend's game. Settler in a Galley off the west coast. Apparently, it had been there for 4000 years. Once I looked at the friend's game by email, I found it and destroyed, then the civ leader was no longer showing on the Foreign Advisor's screen. My friend thought it was a different civ's ship.
 
I experiened the same thing with the Romans. They had no settlers and no military units. I was playing on Marla Singer's world map as the Germans and I got to Italy but Rome was not there. They never founded any cities because there was no mention on the history and they could not have had a boat. Eventually, I gave them Stuttgart, which lay on Rome's equivalent geographical position, after naming it Rome. It became their capital and they were in the game as an active civ from then on. It's is strange that they were able to make contact with me despite the fact that I never came across any of their units.

In the same game I captured the last Persian city. A few years later I gave some cities to the Russians and then these cities revolted from Russia to Persia and brought Persia back into the game.
 
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