<Fader>
<Name>CITYBILLBOARD_SCALE</Name>
<!-- changes the size of the billboards based on the camera distance -->
<Key>700, 0.7</Key>
<Key>2500, 0.85</Key>
</Fader>
...
...
...
<Fader>
<Name>CITY_LAYOUT_SIZE</Name>
<!-- controls how big a city is, in terms of numbers of plots -->
<Value>0.7</Value>
</Fader>
<Fader>
<Name>CITYBILLBOARD_SCALE</Name>
<!-- changes the size of the billboards based on the camera distance -->
<Key>700, 1.0</Key>
<Key>2500, 1.2</Key>
</Fader>
...
...
...
<Fader>
<Name>CITY_LAYOUT_SIZE</Name>
<!-- controls how big a city is, in terms of numbers of plots -->
<Value>0.9</Value>
</Fader>
Snaerff said:Is there a way to have the mod apply from initial startup, rather than having to load it each tim?
; Specify a Mod folder (Mods\Mesopotamia), '0' for none
Mod = Mods\Composite
Exavier said:@mancloz - This error is caused when you have something else that is trying to modify that same python modual.