Is not the Blight armagaddon effect just a bit too harsh to be executed at the 40th tick of the Armageddon clock, already?
I usually play in huge maps with ALL the starting civs in it (that is 18 starting civs), and I guess that makes the clock raise a lot faster than in a less crowded/smaller map. Would it be possible to make the count scalable? (rather than reducing the ticks, make the effects of the clock happen with escalated quantities).
I usually play on noble/prince difficulty (depending on the map setting), and with either the Malakim/Grigori/Balseraph civs (my choices for good/neutral/evil, I do like to alternate).
Oh, I do notice that for some reason in this mapas where I have all civs, the Khazad and the Elohim tend to underperform noticeably. Which is a real PEST, specially when I am good or neutral and do not wish the armageddon clock to get up so fast.
Apart from that, I still find bothering and nigh-impossible to overcome, when you are unfortunate enough to have that damn undead ship going down your way in year 50, or having Orthus... or sometimes, for some reason, an invasion of the $·"!$!"!!! lizardmen when you only have warriors.