Kael
Deity
Elves have been more or less banned in our MP games due to the fact that the get a production boost, food boost, MASSIVE health and happiness boost (guardian of nature with forrests on every tile is massive), a defence advantage (chance of treeent spawning on every tile if all covered in forrest and guardian of nature civic running) and an economic advantage (you never have to build anything but cottages unless you have a resource underneath).
Disadvantages to playing the elves... a minor penalty if your opponent specialises his forces for killing elves... and the fact that AC will destroy your forrest (and thereby economy)... if it ever gets high enough to enter your lands... so in other words svartalfar has got alot more at risk than ljosalfar due to them beeing evil if they choose to run way of the forrest religion.
If not overpowered I would like to hear how you figure they are not?
Not complaining, just wondering... other than that I love the elves... just not for multiplayer due to the facts stated above.
The ljosalfar are the best defenders in the game, and left to build they are incrediably formidable. If you and your friends agree not to attack each other in the early game then they are going to be powerhouses.
But they have the worst workers in the game. It takes them longer to improve their land than anyone else and that makes them more damaged by pillaging. Hippus raids drive them nuts and can even frequently be gone before the rare Treant defender is able to attack them, kuriotate centaurs do the same (especially mounted units with bonuses against the Ljosalfars strong archer units). They are also decimated by enemyies that blaze their forests, making them weak against the civs that start with Fire mana, the Clan, Amurites and the Sheaim. The Sheaim do double duty by being able to field exploding Pyre Zombies that wipe out elven stacks and their forests.
As attackers the Ljosalfar are weak. They have no siege weapons so are left with magical options or the Pact of the Nilhorn as the only ways to bombard enemy cities (pillage and camp defenders on elven fire nodes!).
Marching a line of melee units into elven forests isnt an effective strategy. The Ljosalfar are going to require something more creative.
ps. Heres a really sneaky trick for getting through Ancient Forests without spawning Treants. Trents only have a chance to spawn for the first unit that enters a tile (they will never spawn if you already have a unit in the tile). And they will never spawn if a flier enters the tile. So if you send a flier into the tile first you can make sure you never run into a Treant. I like to use Floating Eyes and Griffons to scout ahead and keep me safe.