It was my bf who was playing the game and I took a sneak peek. Couldn't play it much because I'm working and all. But yes, I suppose he did use worldbuilder. Played his save game and then well, all that that I posted earlier about building SDI.
As about gameplay so far, I'm sure there are lots of people who have already mentioned some of the bugs they encountered. I'm not sure if anyone else mentioned these but I'll list it. Correct me if I'm wrong though.
1. Elder Council doesn't give the -1 culture penalty as it says it would.
2. Obelisk doesn't give -1 commerce. I noticed that I had +8 from palace and +3 from tiles. So with the obelisk it should be only 10 commerce in total but I had 11 still.
3. Hanging Gardens requires the Aqueduct to be built but to get to build Aqueducts, I'll need to research Sanitation. Hanging Gardens is allowed to be built with the discover of Calender(? correct me if I'm wrong here). These two techs are kinda... far away from each other. You might want to look at this.
4. Religions spreads a little too fast and this kinda makes the disciples quite useless at spreading religion I feel. I love the concept of being able to actively spread religion. I'm not sure if I'm the only one who feels that way though.
But still, great work