Mod Idea - Dismount!

Derf

Modular Mushroom
Joined
Jun 1, 2002
Messages
595
Location
UK
One of the things that's always bothered me, not just about Civ in general but other games too, is that if you kill a mounted unit the mount also dies. Are they some fused, single entity, bonded beyond separation? I think not.

So I came up with these ideas. First, of course, in the title: Dismount! Assuming you have an equivalent unmounted unit (e.g. Horse Archer and Archer), you can dismount and separate the unit into the mount, be it horse, elephant, camel or some magical creature, and the unit that was riding it.
And of course, if your Archer is then in the same space as a usable mount, they can then re-mount it again.

Then there's the second, possibly more interesting part. When you kill any mounted unit, rather than losing the horses, you have left behind the same mount unit as you'd get from dismounting. These can be capturable, allowing you to steal your enemies mounts and use them against them - even without having the required resource yourself, because you're stealing it from them!

I got to thinking it could be useful in a scenario depicting the Spanish arrival in the Aztec lands, since they had no mounted units originally - they had to steal Spanish horses.

The hitch is... I don't have the slightest clue about working with python, which I've no doubt this would need, probably on a level way beyond what a newcomer to it should be trying to work with.

'kay, I'm done. I think. For now.
 
Mind if I assimilate this into my mod? I feel like it would make sense that destroying a Knight would give horses, or destroying an elephant would get ivory. I already have a resource stockpiling system set up, so this would not be hard for me. You, however, would have a great deal of trouble.

I don't think I'll include the dismounting stuff, though.
 
Go ahead. If a part of it turns out to be useful, that's something.
If I get the time I'll see if I can figure my way around enough python to try the whole thing, but as you say, it could be a great deal of trouble.
Probably not the best thing to start with, neh?
 
The same thing would be kind of cool for jet fighters that get shot down. Give them a random chance a paratrooper would eject and land safely. Along the same lines it would be cool to capture the defenseless planes/ships when you conquer cities.
 
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