Natan35
Mayor of St. Natansburg
That name sounds familiar.... isnt that in Angola?
(Im confused)
(Im confused)
I knew I had a design for the Republic of Cabinda kicking around somewhere. Have it free of charge:-
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Republic of Cabinda (Luis de Gonzaga)
Start Bias: Forest
Capital: Cabinda
UA: Alvor Rejection
Bonus, Strategic, and Luxury Resources grant a +5% bonus to Gold, Military Unit Production, and Culture respectively to the Cities that work them. Every Ideological Tenet selected grants a percentage boost to Culture in all Cities equal to the Tenet's Level (+1, +2, and +3% respectively).
UU: FLEC (replaces Marine)
Generates Culture per kill and has the unique promotion "Pointe Noire", allowing it to generate both additional Culture per kill and transform captured Civilian Units into a random, non-obsolete unit for which you have the requisite technology. Upgrades to XCOM Squad.
UB: Petrochemical Refinery (replaces Stock Exchange)
+3 and +33% Gold, as well as +1 and +10% Production. Additionally, rather than 2 slots for a Great Merchant, the Petrochemical Firm instead contains 2 slots for a Great Engineer.
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This is, rather obviously, a Gold/Production/Culture Civ. The reason why the UB is a petrochemical firm is that during the early years of the secession war, oil companies in particular were very much in favour of Cabindan independence. This might be due to the fact that Cabinda has a hell of a lot of oil underneath it, but, y'know, oil companies are also widely renowned for their humanitarian outlook and demands for the right of all mankind to freedom and self-determination. =]
Wait: does the GG has combat strength? Can it earn experience? Does the sugar bonus is for every time in the empire? I think you should buff the UA slightly...
But I like the general idea!
To answer you oddly inquisitive nature NatanWait: does the GG has combat strength? Can it earn experience? Does the sugar bonus is for every time in the empire? I think you should buff the UA slightly...
But I like the general idea!
I like the Laager. I like how it makes you choose between the defensive bonus of the hill and the healing bonus of the Laager.