Any chance that the scrub feature could be fixed so that its not floating above the desert?
I dont know anything about altering graphics. You can probably find some info on the
tutorial forum on how to edit features if you want to give it a shot.
i also couldn't make puppet state from the svartalfar later in the game.
Strange. Not sure why you're not getting the Puppet State option for the Svarts in your game. It seems to work fine if I start a new game. When I get a chance I'll look at your game again to try and figure out what's going on. Thanks for the report!
I've had some complains about overpowered barbarians in my modmod, and I tend to agree, Could you cut back on their spawning somewhat for your next release?
I haven't done anything to change barb spawning. From the posts in your thread, it seems that the main issue is related to the fact that Orthus gives them free promos?
If you want to alter barbarian spawn rate for your mod, there are a number of settings in Civ4HandicapInfo that you can change.
Also, could I convince you to expose getPromotionSummonPerk() to python?
No problem.
While I'm requesting SDK changes, could you change the way that resources effect diplomacy?
Currently the attitude change that a leader has towards you is the <iBadAttitude> value of the resource times the <iAttitudeBadBonus> of the leader.
I would strongly prefer it if each leader could have a different opinion of each resource, and if it scaled based on how much of the resource is controlled.
Sounds like quite a bit of work which would also require new tags in LeaderHeadInfos to specify which resources specific leaders dont like. I'll think about it. Perhaps there is a more elegant way I could give you that flexibility without adding a bunch of new tags.
I would need some instruction on how to log the games and how to provide relevant data to solve the issues.
In the civilizationIV.ini file:
; Enable the logging system
LoggingEnabled = 1
; Enable synchronization logging
SynchLog = 1
Post the OOS log here as an attachment.
Getting a WoC hang. I reloaded from the earlier autosave and did some things differently, but still encountered the hang on the same turn.
I go right into the WoC problem when loading this save. Is that your experience? Unfortunately, even in debug mode I cant seem to get any useful information when I break the loop. Any chance you still have the earlier save game?
I'm still around and read the boards daily. Unfortunately, I dont have a lot of time to myself on my hands these days. My wife started work again and I'm playing Mr Mom to our twins. I'm hoping that once we get settled into the new schedule I'll be able to carve out a few hours each weekend to work on the mod in a more focused fashion (15 mins at a time just does not work for coding!).
It's not dead quite yet!