smellymummy
King
- Joined
- Jul 31, 2002
- Messages
- 705
Mod:
This lua script will monitor player's research progress, and if the current amount of science produced exceeds the amount of science required to finish a research project, that extra science will then be applied to the next research project
because there is no more wasted science, research is going to happen faster
Installation:
Download and extract into your documents / my games / civ5 / MODS directory
Compatibility:
Should be compatible with all mods, no InGame.xml merging required
version history:
v1.01 - 11/17/10
removed the need of ingame.xml
verbosity=1 now controls the debugin output so no more spam for you!
v1 - 11/14/10
initial release
todo/notes/wishlist:
some UI notification code that will show how much spill over science was applied/not wasted
feedback, bug reports, suggestions, etc most welcome
enjoy!
This lua script will monitor player's research progress, and if the current amount of science produced exceeds the amount of science required to finish a research project, that extra science will then be applied to the next research project
because there is no more wasted science, research is going to happen faster
Installation:
Download and extract into your documents / my games / civ5 / MODS directory
Compatibility:
Should be compatible with all mods, no InGame.xml merging required
version history:
Spoiler :
v1.01 - 11/17/10
removed the need of ingame.xml
verbosity=1 now controls the debugin output so no more spam for you!
v1 - 11/14/10
initial release
todo/notes/wishlist:
Spoiler :
some UI notification code that will show how much spill over science was applied/not wasted
feedback, bug reports, suggestions, etc most welcome
enjoy!