[mod] TOTAL REALISM 2.0

But I was able to bombard just city tile not any land tile or unit...
Of course as I was said I have tried bombard enemy units on my teritory. Is this true that we cant bombard on our territory but only on enemy territory then this is defenitly a bug.

Not quite sure because I havent progressed long enough to get something like a cannon- or artillery/battleship- i thought youd be able to bombard land tiles with the ranged artillery units- perhaps not with catapults/ only cities with those?
 
All,

As somebody wrote, it could be a good idea to add some land units that can attack boats. In an other mod ( Fall from Heaven 2 ), there is a unit named Boarding Party that can be carried on a boat and then used to attack an other one, and capture it. This would be more historic. Most of the naval battles fought before gunpowder were made by embarked footmen and archers. For exemple, Roman destroyed Cathaginian navies during the first and the Second Punic Wars by using their powerful Legions on Galleys. They chose not to sunk ennemy boats but to capture them. In fact they used a siege tactic as a naval tactic. Many years later, Pompey the Great again used this tactic to destroyed and enslaved the numerous pirates of eastern mediterranean sea.
So, why not a "boarding party" unit ? Naval battles would fun !

The Frog.
 
Hian the Frog said:
All,

As somebody wrote, it could be a good idea to add some land units that can attack boats. In an other mod ( Fall from Heaven 2 ), there is a unit named Boarding Party that can be carried on a boat and then used to attack an other one, and capture it. This would be more historic. Most of the naval battles fought before gunpowder were made by embarked footmen and archers. For exemple, Roman destroyed Cathaginian navies during the first and the Second Punic Wars by using their powerful Legions on Galleys. They chose not to sunk ennemy boats but to capture them. In fact they used a siege tactic as a naval tactic. Many years later, Pompey the Great again used this tactic to destroyed and enslaved the numerous pirates of eastern mediterranean sea.
So, why not a "boarding party" unit ? Naval battles would fun !

The Frog.

I always like the idea of boarding enemy ships, and this results in capturing them. however it should be limited to galleons or other ships in their era(wooden ships), i think frigates and the ship of line version should be able to carry one military unit as well. amphibious promotion provides bonus when on ships or something. when trying to board enemy ships there should be a percentage chance that you take over their ship. (some intense fighting in the boarding might caue the sip to be unsable. Another idea would be too some how include a pillage option to represent galleons carrying gold and goods. (like the treasure galleons from spain) however all this might be too complicated to make happen though i think but whatever if somehow implemented correctly would make the game even more fun.
 
Anaztazioch,

Thanks. It was a good day. Your way of thinking make me laugh... Really thanks. You hate French and France, i don't really mind. You're not the first and will not be the last.... Have a good day, my friend !!

PS: and yes we are arrogant, but also proud, of bad faith,...

The Frog
 
Spartan117 said:
I always like the idea of boarding enemy ships, and this results in capturing them. however it should be limited to galleons or other ships in their era(wooden ships), i think frigates and the ship of line version should be able to carry one military unit as well. amphibious promotion provides bonus when on ships or something. when trying to board enemy ships there should be a percentage chance that you take over their ship. (some intense fighting in the boarding might caue the sip to be unsable. Another idea would be too some how include a pillage option to represent galleons carrying gold and goods. (like the treasure galleons from spain) however all this might be too complicated to make happen though i think but whatever if somehow implemented correctly would make the game even more fun.

Including a real Boarding Party unit would probably create a lot of job for the modder. If they are ready to do it why not asking them ?
An easier solution is to give each wooden boat a chance to capture an other one. Modern boats (starting at Ironclad for exemple) would be immune to that.

My wish is really to have a boarding party unit. :) Many Spanish Galleon were captured by English, french and Dutch Corsairs with such a kind of guys...

The Frog.
 
well inorder to have border party unit, ships must first be allowed to board:D

I know when i mentioned galleons, i was saying when you capture them or destroy them, it should count as pillage(the ship doesnt neceassarily have to be dstroyed to get money) the treasure galleons carried millions of dollars. and so when you capture them you should recieve gold. similiar to pillaging improvements.
 
marines would be the special unit no? im not thinking modern marine units, but the brtish had groups they considered marines. i say units that have amphibous promotion should be allowed to capture ships.
 
Spartan117 said:
well inorder to have border party unit, ships must first be allowed to board:D

I know when i mentioned galleons, i was saying when you capture them or destroy them, it should count as pillage(the ship doesnt neceassarily have to be dstroyed to get money) the treasure galleons carried millions of dollars. and so when you capture them you should recieve gold. similiar to pillaging improvements.

Ah. I don't understand....sorry.
If i well remember, it was possible in Civ3 to capture boats after a victorious naval battle. This boat (don't remember the english name) can be disband for shields or used as low quality transport boat.

Marines were created by English. They were strongly used for the time during the Seven Years War against France and its navy... Yes good idea.

The Frog.
 
basically you get gold when you capture ship. Or this could only apply to galleons.

Anyway in my idea, frigates and ship of the lines should be allowed to carry one military unit, or just units that have amphibous promotion. The units who have amphibous promotion should be allowed to "board" an enemy ship. If they defeat the unit that is on the othr ship, one of two things could happen. The enemy ship could either be destroyed or captured(if captured the ship should be damaged) If they capture the ship they should receive gold. For ships like galleons also were used to carry gold, silver, and other goods. I dont think there should be a completely new unit however. i dont htink that is needed as long as you have amphibous promotion.
 
Spartan117 said:
basically you get gold when you capture ship. Or this could only apply to galleons.

Anyway in my idea, frigates and ship of the lines should be allowed to carry one military unit, or just units that have amphibous promotion. The units who have amphibous promotion should be allowed to "board" an enemy ship. If they defeat the unit that is on the othr ship, one of two things could happen. The enemy ship could either be destroyed or captured(if captured the ship should be damaged) If they capture the ship they should receive gold. For ships like galleons also were used to carry gold, silver, and other goods. I dont think there should be a completely new unit however. i dont htink that is needed as long as you have amphibous promotion.

Now i well understand your idea. Don't you think it's too much to receive both a new boat and gold (even if it's only for a Galleon capture).
But yes it's a good idea...

Sorry, a ten minute break is needed. My niece has made a big nightmare.... Sorry....
The Frog
 
Hian the Frog said:
Now i well understand your idea. Don't you think it's too much to receive both a new boat and gold (even if it's only for a Galleon capture).
But yes it's a good idea...

Sorry, a ten minute break is needed. My niece has made a big nightmare.... Sorry....
The Frog

Well then dont have a lot of gold, i know it might affect balance, but that could be worked out if one wanted, i think. say 10 gold, 15 gold, that could par maintenece cost for the ship for a few turns. So that might be good enough. However even if the gold idea is not included i do like the idea of being able to board ship. among many other ideas i mentioned before in the last few pages.

Sorry for 40somehting minute break, i let my brother in law use the computer..:)
 
Hian the Frog said:
Anaztazioch,

Thanks. It was a good day. Your way of thinking make me laugh... Really thanks. You hate French and France, i don't really mind. You're not the first and will not be the last.... Have a good day, my friend !!

PS: and yes we are arrogant, but also proud, of bad faith,...

The Frog

hahaha
Those offended by me surelly dont know what to say after that :lol:
Just explain that eding "of bad faith", what do you mean by that ? Private message me not to spam here k.?

And you also posted this:
As somebody wrote, it could be a good idea to add some land units that can attack boats.
Its second time you forgot to check who said that, and it was me as well as whith "hate frech" topic !!! How not to hate you :lol:

As for boarding party - why that name. Captain Jack Sparrow used other word for that. Commadiere ?
It should be easyer, like a galley or any transport ship that has 25% or less strength left, can be boarded from sea (not from shore as galleys dont swim close enought), but from another transport, and a unit that is "boarding" must attack all enemy units on that galley in order to commadiere it. And its like attacking fort(but whith other bonuses or disadvantages), but your unit cannot retreat. If enemy galley lost its last defender or have nobody on board, attacker just captures that galley(does not heal it, and enemy galley is loosing all its expiriance, as the crew is killed or does not work so well) and he unloads its old ship, and loads into a new one.
Still messy aye ?

@ MindProphetX

Yes you got the point in that range. But still an archer aboard galley should be able to attack another ship, or simply add some kind of bonus, like all stacked land units does, like +20% combat(god protect from giving galley mountain defance bonus)

But saying "archers" i actually meant all means of raged units such as musketmans and riflemans up to SAM infantries, tanks and Bazookas.
Siege units allready have it by dale mod, just catapult bombard galleys :D. The best thing in this is actually a catapult on a galley :D


PS: can any1 add like UFO attacks as bonus ? I mean kidnapping (loosing population in cities, workers dissapearing, and that return as mutants:nuke:).
It is possible. And it can be real, all you need to do is to make UFO's attack after resarching 1st future tech :lol:
 
Spartan117 said:
Well then dont have a lot of gold, i know it might affect balance, but that could be worked out if one wanted, i think. say 10 gold, 15 gold, that could par maintenece cost for the ship for a few turns. So that might be good enough. However even if the gold idea is not included i do like the idea of being able to board ship. among many other ideas i mentioned before in the last few pages.

Sorry for 40somehting minute break, i let my brother in law use the computer..:)

Yes 5 to 15 gold could be a good value. Compare to a pillaging, it's quite good. When Houman will be back from his weeding in France (you know, the country Anaztazioch doesn't like ;) ) ask him....

My 10 minute break was also not enough.... My niece fluffly toy (Winnie the Pooh) was "murdered" by the dog. Half-eaten, an arm cut, the breast destroyed.... I let you imagine: cries, more cries, again cries.... pff ! Half an hour of high diplomacy and the promise of a new Winnie the Pooh for monday... Fu---- dog !

The Frog.
 
Anaztazioch said:
hahaha

@ MindProphetX

Yes you got the point in that range. But still an archer aboard galley should be able to attack another ship, or simply add some kind of bonus, like all stacked land units does, like +20% combat(god protect from giving galley mountain defance bonus)

But saying "archers" i actually meant all means of raged units such as musketmans and riflemans up to SAM infantries, tanks and Bazookas.
Siege units allready have it by dale mod, just catapult bombard galleys :D. The best thing in this is actually a catapult on a galley :D

I also always like the idea that archers sould be able to attack adjacent tiles. They dont cause collateral damage but just attack strongest unit, and cause some damage(not killing it). Ithink other units should get this rffect as well. However this could be changing the game a little too much, and might not be supported by different people playing the mod. So i dont know if it should be included.

For the "boarding" of ships or whatever som consider it:) i think frigates and ship of line(or whatever its called in the game) should be able to carry 1 unit that has amphibous promotion only. Amphibous units should be the only units taht should be able to "board" other ships. Amphibous i think would have to be made available after having 5 experience points i think to make them sooner(in the game i think it is already at 10 exp?).

Does anyone have an opinion on my previous posts like a few pages ago? about promotions, etc..

R.I.P. Winnie the Pooh.:cry:.... :lol:
 
Spartan117 said:
I also always like the idea that archers sould be able to attack adjacent tiles. They dont cause collateral damage but just attack strongest unit, and cause some damage(not killing it). Ithink other units should get this rffect as well. However this could be changing the game a little too much, and might not be supported by different people playing the mod. So i dont know if it should be included.

For the "boarding" of ships or whatever som consider it:) i think frigates and ship of line(or whatever its called in the game) should be able to carry 1 unit that has amphibous promotion only. Amphibous units should be the only units taht should be able to "board" other ships. Amphibous i think would have to be made available after having 5 experience points i think to make them sooner(in the game i think it is already at 10 exp?).

Does anyone have an opinion on my previous posts like a few pages ago? about promotions, etc..

R.I.P. Winnie the Pooh.:cry:.... :lol:

Yes it's 10 xp needed for Amphibious promo. You need combat I and II before.
The problem is that a galleon for exemple could carry 3 or 4 units (i don't remember) so why not 3 or 4 of this amphibious units ? How can allow such units to board ships only from frigates or ship of the line ? And don't forget Privateers... if a unit could really be allowed to carry such an amphibious group, it's a privateer. An other solution is to not allow Amphibious promo before a specific tech (the tech that allow the built of privateers for exemple)

About archers. It's also a good idea to use them as bombard unit with no collateral damage. But there is a problem. When a catapult bombard in an open field battle, it's like a true hand to hand fight. One of the two foes had to die... It's the problem of civ4 bombarding system.

The Frog.
 
Just like when you capture a unit and it has a chance of becoming a 'slave', why not use the existing game mechanics for capturing workers?

Have a chance when some sea units with a "Boarding Party" promotion attack another ship that they can capture the ship. Since the attribute can be set on workers it makes sense the attribute could be set on all the wooden based ships in the game one at a time (canoes!).

Also, I would like to have seen Trireme in 2.0.

I am tired of warcanoes paddling up to my galleys with a fair chance of wiping us out.
 
ehhh wel i don't know wich of you is maken a mod but i think that the sub's should me able to go under water when ehhh... stop moving until you give it an new order
( i cant remember the wordt for it but it starts with an F. )

just like the original sub, that would make ik fun. also please make it public like most other mods ( more folder like the XML-folders / files so i can edit my faforite Kraken unit )
 
When i said frigates and ship of lines, i meant in excess of galleons. I thought that was implied. I will make clear next time:) However i did forget about privateers. I think all wooden ships should have this capability. For other ships in later eras "boarding" doesnt seem very pratical in combat.

For any other ship besides a "true transport" ship(galleon and such), amphibous promotion should be necessary inorder to load on the ship.

I rather like idea of units being able to board rather then the actual ship unit having that ability to turn into "slave" type situation.:D
 
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