Underdawg
King
YES!!!!! ZOMG WTFBEEFBBQ!!!!! LOL!!!
EUPHORIA! I am ecstatic!.
EUPHORIA! I am ecstatic!.
junter said:Hello in this mod must be Revolution mod !
Nightravn said:@Walter Hawkwood - We have removed some of the Soldiers from certain buildings that the generic Great General Mod has. You are able to assign soldiers with the Barracks, Castle, Bunker but I am not aware if you can with the drydock or out if that is the case then we will probably remove him from the dry dock. If you want to use up your great people with putting a Military Academy in every city then thats a option for you though most people want a variety of GP so they won't be using soldiers most of the time and will have to use regular citizens.
Spartan117 said:i think dale finished the ranged artillery portion of his mod
this should definitly be added
what other things can be added?...hmm..
new future techs? transport helos flying over coastal tiles? a new mine system..the naval mines could be improved...possible introduction of cruise missles and torpedoes....
any other opinions?
I recommend adding at least 999 meg ekstra RAM, so you'd have 1 gig totalEmentio said:(1 meg of RAM, fast processor and new video card).
afgates said:I am having the same issue. In addition to no interface, the options menu at the main screen will not open when I've loaded the mod. If I switch back to vanilla or to any other mod, no problems.
I have a a Thinkpad x41, not sure if this could be video card related. Its running a Intel Graphics Media Accelerator 900 GM with 128meg on the card so I doubt that is the issue. I got 1.5 gig of RAM, plenty of space. Any thoughts?
Thanks
A to da G
Cytadc said:...
Second. I founded Judaism. It starts to spread in my cities. And then to others cities outside my borders. Then other religions start to spread into my cities and not just the holy one. I guess that part of the mod isn't working yet? I have not yet tried sending out any missionaries beyond my own cities or with anything other than judaism within my own borders.
...
Vishaing said:I THINK I might have figured out the Judaism "bug".
Unfortunately I don't have the save, but here is the thing I noticed:
I founded Judaism, as Germany, and the Holy city was Hamburg (My Second City, in keeping with the core founding paramaters) There was a brief problem with Judaism spreading to Rome (Antium) before I converted and became "Defender of the Faith". So I went into the WB and removed Judaism from Rome before they could convert, and then continued playing.
So its about... Dangit, I forgot there aren't years in this... and suddenly I notice that BOTH Russia and Greece are now Jewish. And I think WTH mate?
Then I notice something else, Hamburg is no longer the Jewish Holy City.
The Holy City is gone. Vamis Vamadoes, Vanished. (Sorry for all the spelling errors)
I think that might be the problem, the script focuses on a civ having Judaism's Holy City to be the "Defender of the Faith" and only let it spread in their borders. For some reason, my city is losing its holy city status, and the Jewish people are now feeling homeless, thinking I'm not their defender, so they try to wander to find someone who is a bit more considerate to them.
...
CivFanCCS said:People need to be patient with this stuff. These guys are recoding and working with code that others have already done, so yes there are bugs, and it is difficult to debug others code. The slavery civic i think may be a little to powerful.... in my first game, playing as china on the realism world map. I basically just built 4 units per city, think i had 3 cities when i converted to slavery, and let the rebellions come... promoted my units.. almost never lost a unit to the rebellions and soon had a powerfull army that quickly took surrounding cities... mainly the mongols...and barbs to the north.... which killed my economy... but the mercs restored it (merc out warriors for 45 gold and 11 per turn i think)... now i have just learned currency... so i am all set One thing however it that theocracy is not giving promotion bonuses for some reason. BTW if u are experiencing long turns, not sure exactly what mods are in SDK (think relig.) just replace the sdk dll with the orginal, and u save about half the turn time.
Serga said:Chariot with 3/10 exp has two permanent promotions.
IMHO its a same bug with experience distribution.
Annoying..
Smash15195 said:toysrus peut etre pourrions nous nous partagé le travail en effet cela ne sert a rien de faire la meme chose chacun de notre coté.
Personnellement j'ai fais les fichiers jusqu'a "CIV4ModSpecDomAdvisorInfo" (qui est quasiment fini) dans le dossier text.
Ce serais sympa et plus rapie si nous le faisions ensemble !
Mexico said:as wroted before...can you provide us with save files (before and after battle?) i still can't reproduce this (please post bug in bug report together with saves)
Serga said:i had many instances of this but, no one saveMay be later.
I can email a save where city with barracks produce a unit without experience.
But i cant attach it because size too big.