Prolly just repeating the thoughts of others, but what the hell...
First of all... GREAT WORK
Awesome mod, and it's reignited my interest in the game...
Having said that, one or two tweaks that I think would make the mod better balanced...
1) Nerf the Barbarians a little. I like the idea that expansion should be at the expense of the "natives", after all, that's the way it really works. But the barbarians shouldn't be able to cumulatively pool their resources to pwn every AI Civ to the detriment of the original game. The AI Civs should be the main antagonists, not the Barbs... they just add flavour/fodder...
2) The Mercenary system needs a tweak. It's a great idea. Actually, it's an AWESOME idea. Earn money and get your units experience without committing yourself to a costly war. However, does it make sense for an AI civ to be able to hire a unit deploying A7V tanks, when they only recently developed the technology to spell the word "tank", let alone help that unit maintain it's equipment etc. It just doesn't make sense. Maybe put in some kind of script wherein a given civ can't hire a merc unit that has a requisite tech that the civ itself doesn't have?
3) Air Transport. I've seen the various unit requests here, and I've read the equally reasonable response "If it's been developed graphically, we'll consider it). Having a Helicopter transport looks as if it's something you're working on, as I think I saw a question about the lift capabilities for a transport chopper around this forum somewhere. I think it'd make a great addition to the mod, and there are plenty of developed graphic models around for the different helicopters.
General Comments...
4) Someone earlier mentioned the amphib promo for the Commando. Not sure I'd agree with this. A commando may be colloquially if not definitively a highly trained soldier, but choosing HOW to train your soldiers is why the promotion system exists in the first place. How many promo points a given civ can give it's commandos, and thus promo that unit to make it more powerful should be individualised - certain "Special Forces" units between countries and even branches of service within a country have training which is better than other units of it's ilk. Maybe give Commandos Sentry I and/or the Commando promo, but other than that, I'd leave it up to the individual player to give the right promos to the right effect.
5) Thanks for the flag fix. The lil zip file worked a treat.
<homer>
4) Where's the Fife? And
5) Gimme da Fife.
</homer>