Houman
TR Team Leader
- Joined
- Jan 24, 2002
- Messages
- 1,083
@Los Tirano,
May I quote the book of five rings by Miyamoto Musashi (The greatest Samurai ever)
12 May 1645
Translation by Thomas Clearly
The bow is also suitable on the battlefield, for making strategic charges and retreats, because it can be fired rapidly at a moment's notice from the ranks of the lancer and others, it is particulary good for battle in the open fields. It is inadequate, however, for sieging a castle, and for situations where the opponent is more than forty yards away.
In the present age, not only the bow but also the other arts have more flower than fruit. Such skills are useless when there is a rwal need. Inside castle walls, nothing compares to a gun. Even in an engagement in the open fields, there are many advantages to a gun before the battle has begun. Once the ranks have closed in battle, however, it is no longer adequate.
One virtue of the bow is that you can see the trail of the arrows you shoot, which is good. An inadequacy of the gun is that the path of the bullets cannot be seen. This should be given careful consideration.
Once the men of the field got used to the sound of the gun, it was no longer intimidating. Guns were slow to reload and very inaccurate. The only advantage was indeed that the gunner needed only one year training while the bowmen had to train for many years to master the weapon.
I must admit though that I did a mistake in the calculation. Thanks for mentioning this.
I didn;t give +75% to the bowmen where then the calculation would have been correct. Instead I gave the musketman -75% which makes him totally useless. The formula is in the excel spreadsheet on tab 2 under the documentation.
The correct calculation would be -35% vs Archers. This means a normal Archer has <1% to kill a Musketman on the openfield. A Mali skirmisher and Persian Immortal have 10-13% chance of success. A longbowmen has 62%-75% chance to succees.
However you should also consider that Musketmen are more for defense rather for offense in Civ4. (standard AI script) . Do not forget that Musketmen get a 30% Bonus vs Knights and 50% vs Melee. They should have something to be scared off. And here comes the Longbowmen.
Regards
Houman
May I quote the book of five rings by Miyamoto Musashi (The greatest Samurai ever)
12 May 1645
Translation by Thomas Clearly
The bow is also suitable on the battlefield, for making strategic charges and retreats, because it can be fired rapidly at a moment's notice from the ranks of the lancer and others, it is particulary good for battle in the open fields. It is inadequate, however, for sieging a castle, and for situations where the opponent is more than forty yards away.
In the present age, not only the bow but also the other arts have more flower than fruit. Such skills are useless when there is a rwal need. Inside castle walls, nothing compares to a gun. Even in an engagement in the open fields, there are many advantages to a gun before the battle has begun. Once the ranks have closed in battle, however, it is no longer adequate.
One virtue of the bow is that you can see the trail of the arrows you shoot, which is good. An inadequacy of the gun is that the path of the bullets cannot be seen. This should be given careful consideration.
Once the men of the field got used to the sound of the gun, it was no longer intimidating. Guns were slow to reload and very inaccurate. The only advantage was indeed that the gunner needed only one year training while the bowmen had to train for many years to master the weapon.
I must admit though that I did a mistake in the calculation. Thanks for mentioning this.

I didn;t give +75% to the bowmen where then the calculation would have been correct. Instead I gave the musketman -75% which makes him totally useless. The formula is in the excel spreadsheet on tab 2 under the documentation.
The correct calculation would be -35% vs Archers. This means a normal Archer has <1% to kill a Musketman on the openfield. A Mali skirmisher and Persian Immortal have 10-13% chance of success. A longbowmen has 62%-75% chance to succees.
However you should also consider that Musketmen are more for defense rather for offense in Civ4. (standard AI script) . Do not forget that Musketmen get a 30% Bonus vs Knights and 50% vs Melee. They should have something to be scared off. And here comes the Longbowmen.
Regards
Houman