Hello all, I was following along the modder's guide adding a new civ to the game and have mixed results. A new civ is indeed added, but none of the text strings are decoded. For example instead of the Civilization name I get TXT_KEY_CIV5_SHORT_DESC and similar for the leader, and the cities.
At first i thought there was a typo in the OnModActivated action and there was so I corrected that and rebuilt the mod and then copied it over to the game dir /mods after removing the old one from the game.
Anyone have any suggestions on where to look next? Are there any logs somewhere that would reflect what happenned when a particular key was being referenced?
At first i thought there was a typo in the OnModActivated action and there was so I corrected that and rebuilt the mod and then copied it over to the game dir /mods after removing the old one from the game.
Anyone have any suggestions on where to look next? Are there any logs somewhere that would reflect what happenned when a particular key was being referenced?