spincrus said:Wow, really sweet. I'm supporting you completely on this one. Can the AI use it too?
Roetghoer said:looks great, would AI be able to use it as well?
Darkhour said:Great stuff Lopez... if you can pull off the AI use then you're on a winner.. i thought of modding mercs but much more simpler![]()
kevjm said:The FfH team have had some interesting ideas about mercs and bounty hunters (see pages 162 and 163 of their thread), like the units turning barbarian if you can't pay up
seZereth said:wonderfull. absolutely wonderfull. if u need some reskins for new cool mercs, i am willing to do so, just tell me![]()
Thanks for the offer seZereth, but like I mentioned the Mercenaries Mod uses the units loaded in the game. So in the case of FfH, all of the new units introduced there would be used.
But if you are offering to reskin... I do need new skins for the Great Doctor and Great Statesman. Would you be willing to do new skills for those?
TheLopez said:I know that this doesn't necessarly address the statement above but it is worth mentioning since he brought up FfH
I have taken mods like FfH into account when designing the Mercenaries Mod. Basically, there is no hardcoding of era and unit information. The mod will basically see the loaded unit and era information and use it. So in a mod like FfH it will see all of the new units introduced by Kael and use them as if they were units from the vanilla game.![]()
Deathling said:What about heroes, religious and summoned units?
kevjm said:That question seems a little unfair, seeing as this mod hasn't even been released and isn't designed for any mod in particular (as far as I know)
Deathling said:Only pointing out it might not work with FfH.
TheLopez said:Once I get the final features of the Mercenaries Mod implemented and tested for the first release will integrate it into FfH to see the results.
From there I will see if I need to add more flexability to allow the mod makers to specify which individual units should not be added to the game as mercenaries.
Deathling, I am wondering if your concern is due to some of the summoning spells? Or the spells like fireball?
Deathling said:Well, both it wouldn't make sense to higher the Mithril Golem or a fireball...