dh_epic
Cold War Veteran
Don't mean to sound nonconstructive. More that I think people should recognize that you really are messing with the fundamentals of game balance here. If you think the game is too hard, or if you want mechanisms that let you exploit the AI, that's fine. But if you're looking for balance, you have to at least consider that Firaxis might have known what they were doing.
There are several key differences:
I guess there's always the honor system. "I promise myself I won't go hunting barbarians to get 2 great generals, without upsetting my peace-loving citizens or peace-loving neighbors, without having to incur huge maintainance costs from building large multi-dimensional stacks." Because if you DO go for that, you're basically hotwiring the game, and sneaking your hand up the AI's skirt before they can even know.
But some people don't consider a fair game fun. To each their own.
Jeckel said:I don't see how "farming" barbs is any different then sitting outside an AI city and killing the units as they come out.
There are several key differences:
- No war weariness from barbarians
- No diplomatic penalty for attacking a barbarian
- Barbarians unlikely to be a second barbarian city nearby that can provide backup
- Barbarians unlikely to have reliable access to strategic resources to build appropriate counters
- Barbarians are never a tech leader
I guess there's always the honor system. "I promise myself I won't go hunting barbarians to get 2 great generals, without upsetting my peace-loving citizens or peace-loving neighbors, without having to incur huge maintainance costs from building large multi-dimensional stacks." Because if you DO go for that, you're basically hotwiring the game, and sneaking your hand up the AI's skirt before they can even know.
But some people don't consider a fair game fun. To each their own.