Pawelec123456
Chieftain
- Joined
- Jun 29, 2016
- Messages
- 33
I'm developing a mod which removes all World Wonder-related bonuses from the game so I can disable World Wonders without creating pointless choices. I'd like to get some opinions about the changes I proposed.
Policy branch wonders are converted to National Wonders.
Pantheon belief Monuments to the Gods: +1
Faith from each Monument and Marble resource
Follower belief Divine Inspiration: Shrines and Temples provide +1
Production in cities with at least 4 followers
Social Policy Aristocracy: +2, +10%
Production in the
Capital and +1
Happiness for every 10
Citizens in a City
Social Policy Flourishing of the arts: +20%
Culture in each city which has a
Great Work and the empire immediately enters a
Golden Age
World Congress decision Cultural Heritage Sites: Great Person tile improvements provide +3
Culture when worked (analogous bonus is removed from Historical Landmarks)
UA for Ramesses: +2
Production for all specialists and for all Great Person tile improvements. A Great Engineer appears after researching Masonry.
UA for Napoleon: All
Great Work and Artifact theming bonuses in the
Capital are doubled. (note: it already works that way, the text is just misleading)
After BNW changes are applied I'll focus on adjusting JFDLC boni.
Policy branch wonders are converted to National Wonders.
Pantheon belief Monuments to the Gods: +1

Follower belief Divine Inspiration: Shrines and Temples provide +1

Social Policy Aristocracy: +2, +10%




Social Policy Flourishing of the arts: +20%



World Congress decision Cultural Heritage Sites: Great Person tile improvements provide +3

UA for Ramesses: +2

UA for Napoleon: All


After BNW changes are applied I'll focus on adjusting JFDLC boni.
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