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Modding process optimizing

Discussion in 'Mod Creation Help' started by Geekob, May 3, 2017.

  1. Geekob

    Geekob Chieftain

    Joined:
    Apr 30, 2017
    Messages:
    20
    Gender:
    Male
    Hi there,
    I recently started modding using modbuddy. I made few unit changes, new technologies and so on. I pretty much understand how to add/remove/edit stuff but I feel like Im doing things inefficiently. I mean there is no whispering or autofilling, nor error/warning detecting. I feel like coding in notepad. I recently started scripting in lua and there is the same thing. I really dont want to type literally everything with only syntax highlighting.
    Do you guys use some third party softs? Or are there some plugins/tools for modbuddy I dont know about?

    Thanks for answers,
     
  2. CivilizationAce

    CivilizationAce Warlord

    Joined:
    Jan 17, 2017
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    236
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    Male
    I hope you're not using ModBuddy for artdef files. The correct tool for those is Asset Editor – About 5 times clearer and quicker.
     
  3. Geekob

    Geekob Chieftain

    Joined:
    Apr 30, 2017
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    20
    Gender:
    Male
    I didnt mess with artdef files yet, but thanks
     

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