Modern Alliances

I would be happy if the problem is solved soon.

PS: I also use the Google translator to translate :D
 
EDIT: I know, I'll ask The_J, he uses Deustch for his mods, so he should be able to okay if he has time.

Sorry, not enough time :/.

But i'm also rather confused about the lack of text in the english version.
Maybe clearing the cache (holding down shift during loading) might help, but then i'd still not understand it.
 
Oh, I solved the unit graphic problem, it only happens on Single Unit Graphics
 
No, I had loads of stuff... I'll get you the quotes (but not the pedia entries) by Thanksgiving if at all possible.
 
Have you ever seen this mod?: http://forums.civfanatics.com/showthread.php?t=282556
It has lots of modern units that can be used.
Also, I could help with the WWI scenario, depending on the size of the map.

Thanks for the suggestion, and I sware half my mod is from late gAme mod, it's really benefitted, it's a great collection of units but as for the actual mod, it crashes whenever I play it's a shame

The map is the gem map. Ill probably work on it this whole weekend so I don't need help until probably Monday or Tuesday. I want to release a new version of mod then and have a good working 1914 scenario in it. But after that I will need help putting improvements through out the world, and if ur good at history to check it and make it more accurate.

If your not comfortable with that map, I also want to do scenarios on smAller earth maps (for people with slower computers) as well as scenarios on more specific maps like Europe etc.

Also if you want to make ur own scenario on gem I'd also really appreciate that
 
Well, I have one of those "slower computers", so unfortunately I can't help you with that one. I could help with the smaller maps though.
 
Plan for an update soon, computer got a virus so waiting for the IT tech guy to fix it but once I get it back I'll relase an update, what's in it?

Biggest thing-it's now a completely static lh mod. No animated lh, at first it sounds like a dissappiontment but because of it these things happened:
-cut the size of the mod in almost 1/3
-faster scenarios
-dpfaster game speed
-more realistic and modern feel
-mod loads a lot easier
-fixed a couple broken lh

Also much improved game play, added new techs, and made it more realistic to how fast the game goes.
As always new unique units
Fixed many bad buttons

The update really improves the mod, might not add that much but overall best update yet
 
there is xml error.

tag: tech_engineering in info class was incorrect current xml fine is : xml\misc/civ4routeinfos.xml

and i can't play any scenario.
 
OH I almost forgot (hihi reminded me) You need to delete the random events that give shock and cover to all melee units (if this has already been done, ignore me)
 
Unfortunately, all the files-in-progress got deleted [pissed] and RL has been inserting itself. I won't have it for a while.... I'm really sorry.
 
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