Jheral
Prince
- Joined
- Apr 29, 2009
- Messages
- 502
And no such lines in the onUnitPillage function so i was guessing it's not working anyway...
Hmm... that is very odd indeed.
I'll have to investigate this; I know the pieces I added have worked before, but maybe something happened and for some reason that compatibility was rolled back?
Edit: Gah! You're completely right; it doesn't work. Seriously, why remove something like that, especially without telling team members?