Yes, I was very busy last month, but I found some time to work on.
The Sword of Islam: Reborn Version 0.2 released
download link:
https://sourceforge.net/projects/the-sword-of-islam-reborn/
It contains small bug fixes and balancing, barbs and mercenaries in the new provinces, but the biggest change is, that I was able to fix all Portugal bugs.
Portugal is now fully playable.
Sorry, I didn't have any time to search for the relic-bug, but that will be the next big point for me.
All Changes:
- Changed Buyid starting Gold from 1500 to 500
- Fixed workers and settlers through desert bug
- Added Peasant Barbars to new Greece map
- Added Mercenaries to the new provinces
- Changed Bahmanid UHV3 to any cities, not only Hindus, because code don't work
(and nearly any city there has hinduism, so won't cause any difference)
- Increased Bahmanid starting units by 4 + Handicap Dakhanis
- Noria now does not need rivers any more (so it is a useful building)
- Fixed Portugal UB-Bug
- Fixed Portugal UHV1
Known Bugs:
- in German translation doesn't work ü, ö, ä, so Bogenschütze is Bogenschutze (Archer)
- the message for the human player of the Zengid UP doesn't work (shows ??? instead of amount of gold), but if you watch your Gold, you can see the UP itself works)
- there are more than one each relic on the map
- silk road has in different menus different icons
Next development stage will focus on balancing (I only had time to play Buyids and Zengids myself, next will be Bahmanids and Portugal), maybe a Serbian Barbarian spawn (like Bulgarians) and the relic bug. Therefor I found out, that the map even starts with that much relics, so the bug is not that they become more during game. That will be v0.3 and I expect to release it around Christmas.
What do you think about it? Game experience would be very helpful to balance the civs better.