<Nexus>
Traveler of the Multiverse
Hi!
I've downloaded your mod from github but it won't load.
I've downloaded your mod from github but it won't load.
Did you download the 1.0.0.zip or from the develop branch?
Sure, what do you want to know about?Hi!
As a fellow modder may I ask a little info about the Reliqs modcomp?
THX
I think the develop branch - I'm not at home to check.Did you download the 1.0.0.zip or from the develop branch?
Basically... Is it something I can and want to add to my modSure, what do you want to know about?
Yes, they work like Wonders. They can only be build by the special "relic unit". You get them when the first province city is build, and some of them are randomly distributed on the initial cities. A missionary can pick the "Wonder" up from a city if you want to transfer the bonuses to another city. So theoretically you can rebuild the Relic-Wonder as often as you want and ship it across your country.Basically... Is it something I can and want to add to my mod
Okay, a few basics. How does it work? Are relics stationary, like wonders or they can be moved around? Are they pseudo-buildings or something else?
The current status is unstable.That's great to hear! I'd love to see some screenshots of the current state of the new civs in the Balkans
Try the 1.0.0.zip version first if you want a first impression.I think the develop branch - I'm not at home to check.
Ah, very Age-of-Empires-ishYes, they work like Wonders. They can only be build by the special "relic unit". You get them when the first province city is build, and some of them are randomly distributed on the initial cities. A missionary can pick the "Wonder" up from a city if you want to transfer the bonuses to another city. So theoretically you can rebuild the Relic-Wonder as often as you want and ship it across your country.![]()
What is the error?The current status is unstable.
I finished the const technically, but of course not really balanced.
Sadly I get a strange error I have never seen when starting the mod. I think I did something wrong on the dll.
Maybe you could ask @DrLoboto @Leoreth @Crossphazer @voigt @Apple111111Hello!
You can see the error in the PDF-File. The Error occurs before the game starts.
I thought the error was about the DLL file. At first, I tried to add some more dll changes from DrLoboto's version at the same time as adding the new civs to dll, that was when the error occurred first. So I thought it was about these changes. But now I rebuild the dll with only the new civs, but the error is still there.
Apart from the dll, the only changes I did to the last stable version (which is the current develop branche in GitHub) are the necessary addings for the new civs, and some really minor python changes.
So I think there are two options:
1. I still don't know how to build dll (but I already did once, when merging DrLobotos civs)
2. There are mistakes in the necessary addings for the new civs.
Thanks for the update. Hope you find the time/interest to keep working on this, it's a great project. I have very little modding skills, but I'm happy to do whatever I can to help...Hello guys.
I did not come here with good news.
I was very busy the last weeks, and I don't think this will change in the near future.
I really don't want to call it an unfinished project, but I just cannot say when will be able to work on again.
I wish you all the best![]()