[modmodmod] The Sword of Islam Reborn

Hi!

I've downloaded your mod from github but it won't load.
1737587448659.png
 
Did you download the 1.0.0.zip or from the develop branch?
I think the develop branch - I'm not at home to check.
Sure, what do you want to know about?
Basically... Is it something I can and want to add to my mod :D
Okay, a few basics. How does it work? Are relics stationary, like wonders or they can be moved around? Are they pseudo-buildings or something else?
 
Basically... Is it something I can and want to add to my mod :D
Okay, a few basics. How does it work? Are relics stationary, like wonders or they can be moved around? Are they pseudo-buildings or something else?
Yes, they work like Wonders. They can only be build by the special "relic unit". You get them when the first province city is build, and some of them are randomly distributed on the initial cities. A missionary can pick the "Wonder" up from a city if you want to transfer the bonuses to another city. So theoretically you can rebuild the Relic-Wonder as often as you want and ship it across your country.:lol:

That's great to hear! I'd love to see some screenshots of the current state of the new civs in the Balkans
The current status is unstable.
I finished the const technically, but of course not really balanced.
Sadly I get a strange error I have never seen when starting the mod. I think I did something wrong on the dll.
 
Yes, they work like Wonders. They can only be build by the special "relic unit". You get them when the first province city is build, and some of them are randomly distributed on the initial cities. A missionary can pick the "Wonder" up from a city if you want to transfer the bonuses to another city. So theoretically you can rebuild the Relic-Wonder as often as you want and ship it across your country.:lol:
Ah, very Age-of-Empires-ish :)
Will definitively come back to check it.
 
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Hello!
You can see the error in the PDF-File. The Error occurs before the game starts.
I thought the error was about the DLL file. At first, I tried to add some more dll changes from DrLoboto's version at the same time as adding the new civs to dll, that was when the error occurred first. So I thought it was about these changes. But now I rebuild the dll with only the new civs, but the error is still there.
Apart from the dll, the only changes I did to the last stable version (which is the current develop branche in GitHub) are the necessary addings for the new civs, and some really minor python changes.

So I think there are two options:
1. I still don't know how to build dll (but I already did once, when merging DrLobotos civs)
2. There are mistakes in the necessary addings for the new civs.
 

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Hello!
You can see the error in the PDF-File. The Error occurs before the game starts.
I thought the error was about the DLL file. At first, I tried to add some more dll changes from DrLoboto's version at the same time as adding the new civs to dll, that was when the error occurred first. So I thought it was about these changes. But now I rebuild the dll with only the new civs, but the error is still there.
Apart from the dll, the only changes I did to the last stable version (which is the current develop branche in GitHub) are the necessary addings for the new civs, and some really minor python changes.

So I think there are two options:
1. I still don't know how to build dll (but I already did once, when merging DrLobotos civs)
2. There are mistakes in the necessary addings for the new civs.
Maybe you could ask @DrLoboto @Leoreth @Crossphazer @voigt @Apple111111

They all have experience in DLL editing for RFC mods. I would help if I could, but know nothing about DLL
 
Hello guys.
I did not come here with good news.
I was very busy the last weeks, and I don't think this will change in the near future.:coffee:
I really don't want to call it an unfinished project, but I just cannot say when will be able to work on again.
I wish you all the best:salute:
 
Hello guys.
I did not come here with good news.
I was very busy the last weeks, and I don't think this will change in the near future.:coffee:
I really don't want to call it an unfinished project, but I just cannot say when will be able to work on again.
I wish you all the best:salute:
Thanks for the update. Hope you find the time/interest to keep working on this, it's a great project. I have very little modding skills, but I'm happy to do whatever I can to help...
 
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