Modscenario: Playable Byzantines, 610AD.

Anyone with too much free time on their hands could basically pull this off. Its up to that person to figure it out, because time is all that is required. Time to lookup how to do it, time to learn the different skills needed, time to analyze the mod and the mod-mod, time to compare and merge the two version, time for testing and debugging. Hopefully there will be time left over for playing the final version, also...

On the other hand, if you learn all these skills, you might as well make your own Byzantium mod-mod. For RFC Epic/Marathon, preferably. Of course it would help to be able to cannibalize on this work, but there is no reason not to improve on it either.

Therein lies the problem. It took a day to learn a Latin noun declension for me, but it took me three years to figure out the city manager in Civ IV. Programming is a language itself, but it's a language of computers. Have you ever had the feeling where you understand what has to be done, but when you try it, you just can't figure it out? That's XML for me, so things like Python and SDK or whatever are upping the level significantly. I'm not the man for this job, unfortunately. But whoever is found, I'll do my best to help them however I can.
 
Your problem is that you're doing it wrong. You can't learn programming by "figuring it out". This is not what I meant.

You can learn the basics of any programming language in a matter of hours by studying the subject. Or you can waste days, weeks or months trying things at random. And you still would actually learn very little - even if you finally get it to work. How much programming has all that work with the city manager taught you? Would you be able to make your own Python mod from scratch? If not, then you wasted all that time.

This is the wrong approach and not at all what I'm suggesting. It would take forever and never be completed, most likely. Don't try it.
 
Your problem is that you're doing it wrong. You can't learn programming by "figuring it out". This is not what I meant.

You can learn the basics of any programming language in a matter of hours by studying the subject. Or you can waste days, weeks or months trying things at random. And you still would actually learn very little - even if you finally get it to work. How much programming has all that work with the city manager taught you? Would you be able to make your own Python mod from scratch? If not, then you wasted all that time.

This is the wrong approach and not at all what I'm suggesting. It would take forever and never be completed, most likely. Don't try it.

Actually, I've done my reading (or at least as much as I can understand before getting lost), and put what I read into practice. Didn't work, I guess that's because I've been approaching it the wrong way. And I was giving an example with city manager, I didn't learn any programming from that of course. My point is, I learn some thing fast, and others... not so fast. As I stated in my previous post, I would never try something like this, not until I can understand it. Apparently, programming is not a problem to be figured out, so I'll have to change my approach.
 
You probably need a better textbook, then. ;)

Because there is no reason why anybody couldn't learn programming. You might just have to start really basic in order to get started.
 
You probably need a better textbook, then. ;)

Because there is no reason why anybody couldn't learn programming. You might just have to start really basic in order to get started.

Basic, eh? Well, that's for me then. Hopefully I can get around to reading that, it should prove most useful.
 
Its a entry level textbook, yes. But there might be even more basic stuff out there.
 
As usual, you can't expect someone else to do your coding for you. I could do it, you could do it, or anyone could do it. But we'd have to do it ourself.

Start learning the skills needed and get to work. There basically is no other option to getting it done.
 
Perhaps I found the way how to play as the Byzantines.
  1. Enable cheat mode.
  2. In the 600 AD scenario, play as the Arabs, Chinese, Japanese or Vikings
  3. Keep pressing alt-shift-z until you see the following message: "Justinian I, It's your turn".

Note: you can also take control of Independents or Natives with this manner.
 
The most recent version of the modscenario was downloaded 240 times, so a final release matching 1.187 would be in order I guess. I have several small improvements and feedback from the community that could be implemented.

Even though it is purely cosmetic, I do want to solve the "X declares war on X" thingy that is happening in all modscenarios around here, before releasing a final version. The problem is I don't know how to debug a .dll at all, so if you have ideas read Rhyes post 191 and on.
 
Oh, you're back! Many prayers have been answered, I can assure you.

I would like to urge you to make a new mod-scenario for the RFC Epic/Marathon mod-mod! (Chances are that the war declaration error won't even show up if you use a different SDK setup?)
 
Yes! You're back! Now we can have Byzantines again! And what are these improvements you might add?

@Baldyr
Spoiler :
You really do change your avatars alot! Do you have a collection of Lena pics or something?
 
As i said a few pages ago,i said i might give it a go,but cos of comparing files and dll's and such,i couldn't really.
 
@Magnificent One
Spoiler :
@Baldyr
You really do change your avatars alot! Do you have a collection of Lena pics or something?
Oh, this old picture? I probably have some 50 Lena avatars or something, but I only use about 20 or so. Its mostly the same ones over and over again...
 
As i said a few pages ago,i said i might give it a go,but cos of comparing files and dll's and such,i couldn't really.

All you need is to find a UP: If you don't want a dll, then don't have one. Maybe something related to religion, like Arabia. Perhaps, whenever they built a state religion temple/monastery/cathedral they get stability. Easy enough if you know the codes.

And for the UHVs, you don't need to do much. Copy and paste from others, alter them, and you're done.
 
Now, I wouldn't say programming is a matter of copy-pasting code... :rolleyes:
 
Back
Top Bottom