Well, the Civ Tour video for Iceland is on their Youtube Channel.
And they wrote their abilities in the description!
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HISTORY
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On a volcanic, windswept island, the Icelanders forged a commonwealth of chieftains and warriors, lawyers and scholars. Icelandic longships ranged far and wide – Vikings terrorized Europe’s rivers and coasts as explorers roamed North America. Poets and saga-writers preserved their deeds alongside tales of gods, saints, and heroes. Centuries of independence held until Iceland, weakened by civil war, submitted to Norway.
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ABILITY
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Kringla Heimsins: Receive a set amount of Culture when you discover a Natural Wonder in Distant Lands (effect scales based on game speed). Missionaries cost a set percentage more.
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ATTRIBUTES
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• Militaristic
• Cultural
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CIVIC TREES
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Landnámabók
• Tier 1: Unlocks the Þingstaðr Unique Building. Unlocks the 'Drekahöfuð' Tradition. Receive a Relic every time you master a Civic.
• Tradition - Drekahöfuð: Producing a Naval Unit grants Culture equal to a set percentage of that Unit's Production cost.
• Tier 2: Þingstaðr receives increased Gold in Settlements with a Kiln. Unlocks the Reiði Guðanna Tradition.
• Tradition - Reiði Guðanna: All Buildings receive a Cultural and Production Adjacency with Volcanoes and Natural Wonders.
Hugins Drekka
• Tier 1: Naval Units can Pillage and Coastal Raid tiles within a set number of tiles. Unlocks the 'Dróttkvætt' Tradition.
• Tradition - Dróttkvætt: Coast Raiding grants Culture equal to a set percentage of the Pillaging Yield.
• Tier 2: Víkingr may Coastal Raid and Pillage for a set amount of Movement when the Víkingr is in Distant Lands (doesn't apply to Discoveries).
Væringjar
• Tier 1: Naval Units and Embark Units receive increased Movement and increased Combat Strength.
• Tier 2: Unlocks the 'Lyfsteinn' Tradition. Increased Settlement Cap.
• Tradition - Lyfsteinn: Increased Healing to Naval Units outside Friendly Territory.
Þjóðveldið
• Tier 1: Unlocks Reykjaholt Wonder. Gain a set number of Relics.
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INFRASTRUCTURE
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Þingstaðr: Unique Building. Happiness Base. Increased Culture for each adjacent Wet, Floodplains, Volcano, or Vegetated tile. Must be built in Tundra or Grassland not adjacent to another Þingstaðr.
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CIVILIAN UNIT
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Saga Hero: Great Person. Trainable in Settlements with a Þingstaðr.
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MILITARY UNIT
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Víkingr: Unique Naval Unit. Coastal Raiding grants Science equal to a set percentage the Pillaging Yield. Has increased Sight.
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WONDER
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Reykjaholt: Culture Base. Increased Production towards Military Units in this City for every Great Work in this City. Has a set number of Relic Slots. Must be placed in Tundra.
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STARTING BIASES
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• Coastal
• Tundra
• Grassland
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GAMEPLAY TIP
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The Hugins Drekka Civic lets the Víkingr Unique Unit Pillage and Coastal Raid within a set number of tiles. Sail it up Navigable Rivers and let the raiding begin!
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FOLLOW CIV
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