Modular Loading

Couple questions:

How many modules could be loaded in the CivIVColonization at one time?

I have no problems to load only one module. However how to load two or more different modules from various authors simultaneously? Of course, when a new CvGameCoreDLL.dll file is already compiled from source codes of different modes.
 
Couple questions:

How many modules could be loaded in the CivIVColonization at one time?

I have no problems to load only one module. However how to load two or more different modules from various authors simultaneously? Of course, when a new CvGameCoreDLL.dll file is already compiled from source codes of different modes.

I don't think there's a limite to the number of modules that can be loaded..

As for using multiple modules, it can be tricky if some stuff conflic. And also not everything can work in modules...
 
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