Monarch charming

I vote yes on Shaka rush. It will also give us 3 cities pretty early.

Are there any resources around his capital? can you post a map?
 
Spoiler map :
Civ4ScreenShot0001.jpg


i thing going after Shaka is a good idea also. can't see if he has any copper
 
3120bc (8)
switched tech to TW

3040bc (10)
Seoul worker > wb
pasture horse

2880bc (13)
horse done, go to pasture sheet

2800bc (15)
TW > BW

2640bc (20)
Seoul wb > warrior
roading horse
wb sitting on clam, can net next turn

BW due in 7t. would go barracks after the warrior
 

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Sounds good, cripp7 :cooool:

I have another SG I am up in that I need to play tonight. I might have time to squeeze this in as well, but it would probably be better for me to wait until tomorrow evening so I can devote more time and attention to early game turns.

So any additional comments and suggestions are welcome :)
 
Finally our city is growing :)

That's a lot of empty space for a small and crowded pangaea... and a lot of desert.
It looks like we're at a northern peninsula, so we should be able to close this area to others.

I suggest skipping the barracks. All the chariots will get from it is combat I, and I don't think it's significant at this point. It will just delay creating the army.

When the warrior is done we will have the horse connected and we can start producing the chariots right away. We can chop a forest for the 2nd/3rd chariot. I think 3 is more than enough, if Shaka doesn't have Impis.

After BW, maybe pottery? we're financial, and we can replace the chopped forest (next to the lake) with a cottage and get immediate gratification. plus we are about to (hopefully) conquer a somewhat distant city.

Then settler?

I'll let future us worry about that :scan:
 
IMO we should build barracks instead of warrior and work the sheep tile to grow city. Whip the barracks when it's possible and start producing chariots. Build mines on hills and chop forests after connecting horses. Pottery after BW is okay.
 
2640 BC - Inherited turn
Switch to Barracks and working the sheep

2400 BC - Bronzeworking in, adopt slavery and set Pottery

bronzeworking.jpg


2280 BC - Barracks complete - set chariot

2200 BC - get a map from a tribal village

2120 BC - Pottery in, set Sailing - wasn't sure what the team wanted after pottery, but I liked sailing for the lighthouses what with all the coastline around us. Archery would be good too, though, being protective - perhaps archery next?
Chariot completes, set warrior for garrison purposes
Hinduism FIDL

pottery.jpg


2080 BC - Warrior completes - set chariot

2040 BC - our exploring warrior gets attacked by 2 barb warriors - amazingly he survives - I promote woody I and set to heal, hoping he will be able to continue mapping for us

2000 BC - Chariot completes - set chariot #3

1960 BC - we are not very big

notbig.jpg


Stop here at 15, I think that I read 15 turns for the first round :)

We are working hammer heavy tiles to get these chariots out quickly.

seoul.jpg


I recommend building a fourth chariot, then perhaps switching to a settler to be whipped. We could consider Stonehenge, but I didn't want to invest any turns into that when we were needing more chariots for the rush.

Shaka has copper by him, but I don't see any in his borders so far, hopefully this one close by indicates he doesn't have any right now - I think we will want to settle that first, too bad only cows are visible right now :sad: We may want to settle the grassland tile 1W of the copper, to get copper in out first ring, but to me the jungle grassland 2E is more attractive even though it would require a border pop - perhaps with ponies we can afford to wait on the border pop?

copper.jpg


Shaka has an archer nearby - we may want to consider more garrison in case upon DOW he goes on the offensive with it. Two of the chariots are heading south, I'd wait for the fourth and team the second two to head south as well, perhaps building a fifth to protect our lands.

archer.jpg


One turn left on the current chariot, and three turns left on the cottage, so please keep an eye on builds to make sure the chop is used where it would help the most.

The save ~
 

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Good turnset mlinneak :goodjob:
I got the save. Now the question is; will we settle a city before chariot rush? If yes where will we settle?
 
nicely played mlinneak.

I think we should rush the rush before Shaka gets too many units.

After sailing is done we should do archery, and then I think IW.

After this chariot, I think a 4th chariot and then a settler (the chopped hammers should go to this). Then at least 2 archers, and then worker (if we don't capture a Zulu one).

Not sure yet where to settle... I suggest going with the 2 chariots SE (4 tiles). We will expose more tiles while approaching Shaka. If there are no new resources there, then probably settle 1W to the copper, as mlinneak suggested (further away and building a city with gold and corn will be a little too close to this city).

And then maybe a city next to the rice and silk in the SW to block Napoleon?
 
:goodjob: we do have a couple of chariots, although why is the worker building a cottage instead of chopping? the worker has four turns left before the cottage is done, which the chop will be done in four turns. So I would go settler after this chariot, and then two pop it into chariots. Settle in 1w of the copper would be good.

If we are going for a chariot rush, I say chop at least two of the forests while two pop :whipped: chariots. I think once we have about 8 that should be enough to take care of him. I think using those two chariots for fog busting is a good idea, but if we see Shaka bringing a settler and an archer. We should declare and take that archer/settler combo out
 
I think we can grow into unhappiness in 2 turns. Then switch to a settler and chop/whip the settler to settle 1W of the copper (what do you think about 1N of the copper?). Then produce 8-10 chariots and attack. 2 pop chariot whip is not possible because chariots cost 25 hammers. Our worker can build a road from capital to Shaka via the second city or chops 2 forests more.

After sailing agriculture, writing or archery? IMO we should go for agriculture and writing. We are protective but we have chariots and barbarians won't make big problem on small map.
 
I would not be opposed to 1N of the copper or 1W - either one is fine to me.

Writing next is good as well, I agree that with chariots we can hold off on archery.
 
Played 4 turns and stopped because we need to make some decisions.

I switched some tiles to grow faster and hit enter.
Civ4ScreenShot0000-3.jpg


(1)1920 BC
Chariot completed. Started another one.

Shaka's second city:
Civ4ScreenShot0002-3.jpg


(2)1880 BC
The capital grew and i switched production from chariot to settler.
Civ4ScreenShot0001-3.jpg


(3)1840 BC
Whipped the settler
Civ4ScreenShot0004-4.jpg


(4)1800 BC
Sailing in and the settler is ready. Also we have a problem:
Civ4ScreenShot0005-3.jpg


Shaka will probably settle 2N of copper. Should we declare now? What will we research next and where will we settle?

I attached the save to show the situation better.
 

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I won't be able to view the save itself until this evening, so based on the screen shots I think we should do as cripp7 said earlier - promote the chariots and attack the settler and its escorts now.

Letting Shaka build another city will make it a lot harder to kill those archers (with the +50%).
Plus I don't think Shaka has a lot of units to attack if he built 2 settlers already.

Is the Zulu archer that was next to the marble (close to our capital) still anywhere around? We have almost no protection in Seoul.

BTW, why agriculture? what are we going to do with it now?
 
I won't be able to view the save itself until this evening, so based on the screen shots I think we should do as cripp7 said earlier - promote the chariots and attack the settler and its escorts now.

Letting Shaka build another city will make it a lot harder to kill those archers (with the +50%).
Plus I don't think Shaka has a lot of units to attack if he built 2 settlers already.

Is the Zulu archer that was next to the marble (close to our capital) still anywhere around? We have almost no protection in Seoul.

BTW, why agriculture? what are we going to do with it now?

Agriculture is just a placeholder until we decide. I agree that we should declare now. Shaka's archer has just disappeared. We have a chariot for protection and another one is coming soon.
 
I started to play and declared on him. Destroyed one of his archers first and other one with the settler in second turn(he moved his settler 2N of copper) but then my pc stopped working. I checked and i probably lost my mainboard. I will change it in 1 week. So someone pls take my turn. I will be ready for second turnset.

1N of copper is the best location to settle the second city. We'd better research writing and then alphabet.
 
I checked and i probably lost my mainboard.

Ouch... Tough luck :undecide: Good luck with that.

I'll pick it up this evening.

I will declare and attack as mrt309 did, and then we have a few decisions to make (with my preferences in parentheses):

writing then alphabet, or writing then HBR then archery (for the horse archer)? (I think HBR).
Which city do we go for first? Shaka's capital or 2nd city? (2nd city, so we can produce more chariots before going for the capital).
Do we raze or keep Shaka's 2nd city (raze!).
Do we immediately go for settling a new city or wait for the war to be almost over? (immediately, but we need 1 or 2 of the chariots as escorts).
Where do we settle first? (1W of copper)
 
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