Desperately trying to right a very poor start. Teching HBR mainly for trade bait, which worked this helps me limp to COL:
Really was hoping I wouldnt get this, wanted the gold oh well:
Building research to limp to COL for courthouses. Whip them in, and now things are looking up a bit. Still struggling, but at least my economy is afloat. Bulb Philosophy hoping for some trade bait. And it paid off two trades netted monotheism, calendar, construction and metal casting and gold. 1 scientist for 5 techs not bad. Starting to build up my force to beat down Willem too. But I figure why not take all the nice barb cities first and keep willem cozy for tech trades for awhile. Starting here:
And here:
Now need all my nice harbors to accentuate the overseas trade power. GLH would have been ridiculous on this map. Build them, start teching toward lib as it seems like I might have a shot. Was building this for gold, but again, no one beat me to it.
Cut off here, about 15 turns from lib. Tech board and empire:
Darius could beat me to lib if thats where he heads, but I may trade around education to deficit tech my way to it. Feels like Im in much better shape than at 10 AD though, because I know how to maximize this type of map better than the AI. Can likely take Willem if I want either now or later. Have Heroic Epic almost built to start seriously churning out units. This game is sure to be a long slog though, with all the islands and ferrying needed.