monarch to emperor

death505

Chieftain
Joined
Aug 5, 2010
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im pretty good at the game i can beat monarch almost every time but i cant even come close to beating emperor. i need some advice and tips to beat emperor and i dnt want to do the thing were u put ur science on zero and buy tech.help
 
I'm a monarch player going for emperor myself. I have been examining some approaches to this problem. My thoughts are if you can grab the great library and cruise into the MA and keep the AI's at war with each other, you might stand a chance, particularly if your a playing a scientific Civ and set up as a Republic. Even so, tech trading will be vital/important.

Not sure if that will work, but that is what I am trying. At some point it will make more sense to steal the techs. Also, it won't be easy to keep the AI at war while staying out of it yourself. At least it hasn't been for me. It also seems as if the AI prefers to attack the human player over another Civ.:(
 
My advice is: Play some Succession Games. I learned a lot from playing in a few of those.

Edit: *waves to fellow-Minnesotan Raliuven*
 
thanks.see im only 14 nd i play with my dad and he can beat it on emperor and i cant.he wont tell me cause we are in competition so thank you for all the answers.
 
thanks.see im only 14 nd i play with my dad and he can beat it on emperor and i cant.he wont tell me cause we are in competition so thank you for all the answers.

Your dad's playing a little rough, isn't he? The 20+ years of experience over you isn't enough of an advantage? Well, we can help even the score!:scan:

vmxa - thanks for the link. I am in the process of reading that. I've been digging through the stories for a while trying to gather the gold. Tech trading is something I need to work on.

In my current game, I am scientific/republic and now that the GL has run out of techs (why education would STOP the GL, who knows, but for the sake of game balance I bow my head in submission), I am holding my own on techs in the MA. I am trying to research the 'ignored' techs but I have a hard time figure out which techs the AI values. I know the basics (enable wonder, new unit, new government). I just don't know enough to make gambling a good bet.

**Pulls head out of snowbank, looks around, waives shovel back at Elephantium.** Greeting from Woodbury!! You will note the light red boarders around our Civ designating the high culture of our cities. [No, they are NOT pink, they are light red!] All things considered, I'd rather be back on the eastside of St Paul. :D
 
You could put the GLib in an out of the way city, or better yet let someone build it for you and capture it. When you are nearly at Education, give it to a weak civ to hold it for you. Meanwhile, beeline to Military Tradition, shut science off and build lots of Cavalry. Pound on enemies until you run into Infantry. Recapture the GLib, which will then vault you into the IA. Make peace long enough to rail your empire and build an artillery stack. Then finish your enemies.
 
I find the key in all my emp games is the REX. You either get boxed in, or you sprawl out. In the first scenario, it is hard to get out of unless you have a weakling neighbor. In the second situation you are golden. You NEED a decent settler factory, and just try for the republic slingshot. Beyond that just make sure you are always expanding your empire through small or large wars, doesn't matter, just don't ever let your empire stagnate because you will always be out-produced on emperor, so size matters big time, and TRADE TRADE TRADE.
 
In the same vain, I think people are reluctant to use the lux slider in levels prior to Emperor. To use specialist as well. Things you need to do, once you get to the 1 content pop levels.
 
thanks.see im only 14 nd i play with my dad and he can beat it on emperor and i cant.he wont tell me cause we are in competition so thank you for all the answers.

Is your dad on this site, too? Otherwise I think we can surely give you a few pointers here, and you will be beating your dad in no time... ;)

I think the most important phase is the first 80 turns or so. After that the game should be won and only a matter of "nursing it home". How about the following: just start a random Emperor game with your preferred settings, save once at turn 0, then play the first 10 turns and every turn write down exactly what you did.
Publish your turnlog, the 4000BC and the 3500BC save here, and we'll discuss it. We can then play the first 10 turns again from the 4000BC save, and you take over the result for the next 10 turn.
Rinse and repeat until we can confidently call the game won.

Lanzelot
 
i tried that and what i do is build a cuiple warriors and imatedly go onto settlers is there anythingto change about tht
 
I think the type of map you are on depends on if you want to shoot for a settler first or a granary. If you know you have a lot of space to expand into - say a huge map with only 8 civs, I would argue that a granary is probably the way to go. You generally have the greatest growth (cities+population) but also the smallest military - at least initially. If you ignore granaries, you need to build something with all those shields between growing your population, and that will be your barracks and army units. Slower growth but stronger military. You may also reap some rewards for saving the 1gp per granary each turn.

If you are looking at this from a tech/econ point of view, more cities and a small army = more gold for research/trade, particularly in a republic government. If you are being pressed by barbarians and other civs, then building a granary might be a waste if all that city has time for is producing military units.
 
i tried that and what i do is build a cuiple warriors and imatedly go onto settlers is there anythingto change about tht

Well, the game of Civilization isn't that simple...

You need to react flexible to a lot of circumstances. What are the best city locations and in what order should I settle them. Where are the luxuries. (Starting with Emperor, these become most important.) Who are my neighbors, what are their starting techs (this influences your own research decisions) where are they located. What are your civ's traits? On Emperor you need to understand the traits very well and play to your civ's strengths. Different civs - different strategies. See Ision's reviews of each single civ.
Do I have horses, do I have iron? This determines your strategy as well as your research direction. If you have neither, you need to remain peaceful, give little gifts to your neighbors and hurry for the "poor man's army" (Longbows&Trebuchets) asap.

All these different aspects interact and interfere with each other and you need to find the optimum balance between several factors. You can read a lot about the various topics in the Military Academy here on this site, but putting all the pieces together into a harmonious orchestra cannot be learned by reading. It comes with experience. And it can best be explained in a concrete practical example.
 
yea im not really good like i get most of the game but like i want to learn how to be real good and idk how. like i can beat it oon monarch but not even close on emperor and i dnt get the full aspect of the game can you try and help.
 
Why not try the suggestion Lanzelot made? Start a game and play it as an SG with only 1 player and a some coaches. Make a start as you normally do and keep the 4000bc save. Play 20 or 40 turns and post the save at that point.

Write up the things you did and why as best as you can. Then "coaches" that have the time can make comments on that and if it seems worthwhile, play the shadow and they can report back.

You can then compare and see, if anything makes more sense and incorporate the new ideas. Ideally you would go back and replay using the new ideas, if any.

After that 10 to 15 turns chunks for a time. As turns get more and more complex, fewer turns in each set.
 
This is an Emperor game of mine. I am at the point where I am getting a little lost in terms of what to build and where. Any suggestions or constructive critism would be welcome. It was a random start and its very precarious both my only lux and my iron are at the extremes of the empire.
 

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