Wow, two votes for my save and I felt this was my weakest turn set of the 3 we have played, LOL.
I do want you all to notice my tech lead is at the expense of diplomacy. I refused requests, and most of you gave in to them, and as a result, my relations arent as strong as most of the others.
Another negative of my save is Sitting Bull. Hes a beast to take out if he has land, and Suile gave him a TON. While I am glad to see I didnt get an IND spawn like many, if I had to pick an AI I DONT want to play against it would be him. He is an espionage nightmare, and can steal techs right into parity. My KK LHC is like this, he has triple esp on me, and every big tech I got, he steals within a few turns, Artillery, Combustion, I was almost going to research something less useful JUST to try and get him to burn points.
I do not seem to have a solid preference though. I agree that OTAK and Diamond wasted their Golden Ages, but thats not a total negative. I like vales, but no Machinery or Construction leans me away.
Winston has a very strong game, that GP farm he already has is a huge plus. He lacks Construction, but could tech it next when Philo finishes. A small trade for Monotheism after Philo, then revolt into Paci and OR, man, 150 GPP a turn would be pretty sweet. He has Calendar, which means MoM right away (for me anyway, its become my favorite mid-game Wonder), and although he didnt manage the Colossus, it looks like this game is going to be well in the bag before the Coastal tiles make much of an impact. While its nice to be able to switch to food-neutral 3C tiles when cash is tight, the power of the Colossus isnt really felt until cities start breaking the double-digit barrier.
In Winstons game, he built that darn 3S city, but it is actually NOT as big a problem if we move the Cap ASAP. Thats our GP farm, and we will be running max specialists there ASAP, so not having access to a few tiles to the south isnt as much of an issue. If we had no intention to move our Cap, I would be suspect (again) of that choice.
My vote is for Winstons. I think he has a pretty strong set up. The GPP points cannot be ignored, his "GP farm" is already DOUBLE most of ours (yes, he is running 4 specialists, and most of us are still keeping production and growth high, only running a couple Scientists, but still . . . its solid).